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@dev-nat/use-webcam

v1.0.0

Published

A tiny, dependency-free React hook for working with the webcam: enumerate cameras, start and stop streams, and capture an image — all in a few lines of code.

Downloads

49

Readme

useWebcam

A tiny, dependency-free React hook for working with the webcam: enumerate cameras, start and stop streams, and capture an image — all in a few lines of code.

Built on the native Media Capture and Streams API — no external dependencies.

Features

  • Camera enumeration — lists available video input devices, automatically unlocking device names via a one-time permission prompt.
  • Stream switching – select a camera and the hook handles starting/stopping the stream, releasing tracks so the indicator light turns off.
  • Frame capture – grab a snapshot as a data URL (default) or a downloadable File.
  • Cleanup handled – in-flight getUserMedia requests and active tracks are released on unmount/camera change, preventing leaks.
  • Type safe – written in TypeScript with generated type declarations.

Installation

npm install @dev-nat/use-webcam
yarn add @dev-nat/use-webcam
pnpm add @dev-nat/use-webcam

Usage

import { useRef } from 'react'
import { useWebcam } from '@dev-nat/use-webcam'

export function Camera() {
  const { cameras, videoRef, isStreaming, capture } = useWebcam()

  return (
    <>
      {cameras.length > 0 && (
        <select>
          {cameras.map((camera) => (
            <option key={camera.deviceId} value={camera.deviceId}>
              {camera.label}
            </option>
          ))}
        </select>
      )}

      <video ref={videoRef} autoPlay playsInline muted />

      {isStreaming && (
        <button onClick={() => capture()}>Take picture</button>
      )}
    </>
  )
}

Note: The select above doesn't wire up device switching — see the API reference and selecting a camera below.

API

useWebcam() returns an object with the following fields:

| Field | Type | Description | | ----------------------- | --------------------- | --------------------------------------------------------------------------------------------- | | cameras | MediaDeviceInfo[] | The list of available video input devices. | | selectedDeviceId | string | The currently selected camera's deviceId. Defaults to the first camera. | | setSelectedDeviceId | (id: string) => void| Switch to a different camera by deviceId. | | videoRef | RefObject<HTMLVideoElement> | Attach to a <video> element to render the stream. | | isStreaming | boolean | Whether the camera stream is currently active. | | error | Error \| null | The last error (e.g. permission denied), or null if no error. | | capture | async (format?) => string \| File \| null | Captures a snapshot of the current frame. |

capture(format?)

Captures the video's current frame to a canvas.

  • 'base64' (default) — returns a JPEG data: URL string.
  • 'file' – returns a downloadable JPEG File object.

Returns null if the video isn't loaded or the frame can't be drawn.

const { capture } = useWebcam()

// Format options:
const dataUrl = await capture()            // 'base64' (default)
const imageFile = await capture('file')    // File object

Selecting a camera

The returned selectedDeviceId / setSelectedDeviceId pair gives you full control over which camera is active. Building on the example above:

import { useRef } from 'react'
import { useWebcam } from '@dev-nat/use-webcam'

export function CameraSwitcher() {
  const { cameras, selectedDeviceId, setSelectedDeviceId, videoRef, capture } =
    useWebcam()

  return (
    <>
      <select
        value={selectedDeviceId}
        onChange={(e) => setSelectedDeviceId(e.target.value)}
      >
        {cameras.map((camera) => (
          <option key={camera.deviceId} value={camera.deviceId}>
            {camera.label}
          </option>
        ))}
      </select>

      <video ref={videoRef} autoPlay playsInline muted />

      <button onClick={() => capture('file')}>Download photo</button>
    </>
  )
}

Example: handling errors

Permission and hardware errors are reported through the error field:

const { error, isStreaming } = useWebcam()

if (error) {
  console.error(error.message)
}

Requirements

  • React ^19 with React DOM.
  • The hook uses 'use client' semantics and only runs in the browser — it is not intended for server-side rendering.

License

MIT