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@diabolicallabs/rate-limiter

v1.0.0

Published

Redis sliding-window rate limiter. Sorted-set pipeline, fail-closed on Redis outage. © Diabolical Labs

Readme

@diabolicallabs/rate-limiter

Redis sliding-window rate limiter. Lua EVAL/EVALSHA atomicity, fail-closed on Redis outage. © Diabolical Labs

Install

pnpm add @diabolicallabs/rate-limiter
# ioredis is a peerDependency — install separately if you don't have it
pnpm add ioredis

Usage

import Redis from 'ioredis';
import { createRateLimiter, RateLimitError } from '@diabolicallabs/rate-limiter';

// Provide your existing ioredis singleton — the limiter does not manage connections
const redis = new Redis(process.env['REDIS_URL']!);

const limiter = createRateLimiter({
  redis,
  windowMs: 60_000,     // 1-minute sliding window
  maxRequests: 100,     // 100 requests per window
  keyPrefix: 'rl:api:', // optional, default: 'rl:'
});

// Non-throwing check — returns RateLimitResult
const result = await limiter.check('user:abc123');
if (!result.allowed) {
  return Response.json(
    { error: 'Rate limit exceeded' },
    { status: 429, headers: { 'Retry-After': String(Math.ceil(result.resetMs / 1000)) } }
  );
}

// Throwing enforce — useful in middleware
try {
  await limiter.enforce('ip:1.2.3.4');
} catch (err) {
  if (err instanceof RateLimitError) {
    // err.kind: 'exceeded' | 'unavailable'
    // err.remaining, err.resetMs
  }
}

Multi-tier usage

Instantiate one limiter per tier:

const freeLimiter = createRateLimiter({ redis, windowMs: 60_000, maxRequests: 10 });
const paidLimiter = createRateLimiter({ redis, windowMs: 60_000, maxRequests: 1_000 });

Fail-closed behavior

If Redis is unreachable, the limiter rejects the request by default. This is the correct behavior for any public-facing API rate limiter.

Override with onRedisError: 'open' to allow requests through on Redis failure (and log RL_REDIS_ERROR):

const limiter = createRateLimiter({
  redis,
  windowMs: 60_000,
  maxRequests: 100,
  onRedisError: 'open', // allow through on Redis failure
});

API

createRateLimiter(config): RateLimiter

| Config field | Type | Default | Description | |---|---|---|---| | redis | RedisExecutor | required | Any object with eval, evalsha, scriptLoad (ioredis satisfies this) | | windowMs | number | required | Sliding window duration in milliseconds | | maxRequests | number | required | Max requests allowed within the window | | keyPrefix | string | 'rl:' | Redis key prefix | | onRedisError | 'closed' \| 'open' | 'closed' | Fail policy on Redis error | | logger | Logger | stdout JSON | Pluggable structured logger |

RateLimiter interface

| Method | Return | Description | |---|---|---| | check(key) | Promise<RateLimitResult> | Returns result. Never throws. | | enforce(key) | Promise<void> | Throws RateLimitError if not allowed. |

RateLimitResult

interface RateLimitResult {
  allowed: boolean;
  remaining: number; // requests remaining in the current window
  resetMs: number;   // ms until the window resets
}

RateLimitError

class RateLimitError extends Error {
  readonly kind: 'exceeded' | 'unavailable'; // exceeded = limit hit; unavailable = Redis error
  readonly remaining: number; // always 0
  readonly resetMs: number;   // ms until window resets
}

setRateLimiterLogger(logger: Logger): void

Override the module-level logger. Default: structured JSON to stdout.

RedisExecutor interface

The redis config option accepts any object satisfying:

interface RedisExecutor {
  eval(script: string, numKeys: number, ...args: Array<string | number>): Promise<unknown>;
  evalsha(sha: string, numKeys: number, ...args: Array<string | number>): Promise<unknown>;
  scriptLoad(script: string): Promise<string>;
}

An ioredis Redis instance satisfies this interface directly.

Implementation notes

Algorithm: sliding-window-log using a Redis sorted set per key. Each request is a member with score = timestamp. On each check:

  1. TIME — get authoritative server-side timestamp (no app-clock drift)
  2. ZREMRANGEBYSCORE — evict entries outside the window
  3. ZCARD — count entries in the current window
  4. ZADD — record the request if admitted
  5. EXPIRE — prevent idle-key memory leaks

All five operations execute in a single Lua script via EVAL/EVALSHA — atomically, with no interleaving between concurrent clients. MULTI/EXEC cannot provide this guarantee.

EVALSHA optimization: The Lua script SHA is pre-warmed at construction via SCRIPT LOAD. Subsequent calls use the faster EVALSHA. On NOSCRIPT (Redis script cache flushed), the limiter falls back to EVAL and reloads the SHA transparently.