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@doedja/scenecut-core

v0.1.2

Published

Platform-agnostic scene detection: Xvid motion estimation WASM + detector orchestrator

Downloads

409

Readme

@doedja/scenecut-core

Shared scene-detection internals. Platform-agnostic WASM (Xvid motion estimation), the detector orchestrator, the online smoother, and the file-format exporters. No I/O — you supply a FrameSource and a WasmFactory.

You probably don't want to install this directly. It ships transitively with:

This package exists so those two can share one detector implementation.

What's exported

  • SceneDetector — the orchestrator. Accepts a WasmFactory + options, and a FrameSource at detection time.
  • WasmBridge — thin wrapper around the emscripten module with double-buffered frames.
  • SceneSmoother — online non-max suppression with a refractory gap.
  • MotionWorkerPool — platform-neutral worker pool abstraction.
  • installMotionHandler — the worker-side message handler you install in your worker script.
  • Exporters: formatJson, formatCsv, formatAegisub, formatTimecodeList, formatEdl, formatFcpxml, formatPremiereMarkers, secondsToSmpte, frameDurationNumDen.
  • Helpers: formatTimecode, calibratePCut, calculateFcode, calculateThresholds, validateFrame.

The compiled WASM is at:

  • @doedja/scenecut-core/dist/detection.wasm.js (ES-module glue)
  • @doedja/scenecut-core/dist/detection.wasm (binary)

Shortcut imports:

import glueUrl from '@doedja/scenecut-core/wasm?url';        // via Vite
import wasmUrl from '@doedja/scenecut-core/wasm-binary?url';

Source

github.com/doedja/scenecut

License

GPL-2.0 — derived from vapoursynth-wwxd (dubhater) and the Xvid motion estimation algorithm.