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@donkeyclip/motorcortex-polymorph

v2.2.1

Published

polymorph plugin for MotorCortex

Downloads

9

Readme

MotorCortex-Polymorph

Table of Contents

Demo

Check it out here

Intro / Features

MotorCortex-Polymorph brings the capabilities of Polymorph Library into MotorCortex. With this plugin you can morph a shape to another shape.

This Plugin exposes one Incident:

  • Polymorph

Getting Started

Installation

$ npm install --save @donkeyclip/motorcortex-polymorph
# OR
$ yarn add @donkeyclip/motorcortex-polymorph

Importing and loading

import { loadPlugin } from "@donkeyclip/motorcortex/";
import polymorphDefinition from "@donkeyclip/motorcortex-polymorph";
const Plugin = loadPlugin(polymorphDefinition);

Creating Incidents

Polymorph

const polymorph = new Plugin.Polymorph(
  {
    animatedAttrs: {
      d: `M209 289h-4c-4-8.4-5.8-8.8-13.5-3.9-2.4 1.5-5 2.6-7.5 11.4z`,
    },
    addPoints: 100,
    originX: 0,
    originY: 0,
    precision: 0,
  },
  {
    selector: "#poly",
    duration: 1000,
  }
);

Polymorph Attrs

| Name | Are | Values | | --------- | :--------------------------------------------------------------------------------: | -----: | | d | svg path | sting | | addPoints | Adds additional points to each side of the tween over what is required | num | | originX | Is values between 0 and 1 representing 0% to 100% of the bounding box of the path. | num | | originY | Is values between 0 and 1 representing 0% to 100% of the bounding box of the path. | num | | precision | The number of decimal places to use when rendering paths | num |

Adding Incidents in your clip

clipName.addIncident(incidentName,startTime);

Contributing

In general, we follow the "fork-and-pull" Git workflow, so if you want to submit patches and additions you should follow the next steps:

  1. Fork the repo on GitHub
  2. Clone the project to your own machine
  3. Commit changes to your own branch
  4. Push your work back up to your fork
  5. Submit a Pull request so that we can review your changes

License

MIT License

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