@driftengine/audio
v4.8.1
Published
Layered stems, synthesis, rhythm analysis and positional placement
Maintainers
Readme
@driftengine/audio
Layered stems, synthesis, rhythm and kick detection, distance and stereo placement, HRTF-panned sources, reverb zones a source can be inside as well as the listener, and first-order ambisonic soundfields decoded through six virtual speakers.
Cost: 6.1 KB gzipped on top of core. Measured by scripts/size-gate.test.mjs, which fails if it drifts more than
3% — the number is a fact about the build rather than a claim in a document.
Part of DriftEngine. See docs/ARCHITECTURE.md
for how the packages divide, and why some features are compiled into core on demand instead.
