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@dsmith-dev/agent-skill

v0.5.0

Published

dsmith slash-command sources and per-AI-tool renderers (Claude Code, Codex, Cursor, Gemini CLI, AGENTS.md)

Readme

@dsmith-dev/agent-skill

dsmith slash-command sources and per-AI-tool renderers (Claude Code, Codex, Cursor, Gemini CLI, AGENTS.md).

렌더러가 쓰는 표면

renderers[tool].render(commands, ctx)는 두 가지 표면을 쓴다. ctx.include로 고른다(생략하면 둘 다).

| 표면 | include | 쓰는 파일 | | --- | --- | --- | | 슬래시 명령·스킬 | skills | claude-code .claude/skills/, codex .agents/skills/, cursor .cursor/commands/, gemini .gemini/commands/ | | MCP 서버 등록 | mcp | claude-code .mcp.json, codex .codex/config.toml, cursor .cursor/mcp.json, gemini .gemini/settings.json |

둘 다 끄면 모든 렌더러가 쓸 파일도 note도 내지 않는다. agents-md 렌더러의 명령 표 블록은 둘 중 하나가 켜졌을 때만 쓰고, mcp가 꺼져 있으면 MCP 서버 줄과 resolve_token 규칙을 뺀다.

dsmith install은 기본으로 두 표면을 모두 끄고 AGENTS.md DS 섹션(dsmith ai)만 보장한다. --skills와 --mcp(또는 --mcp-command)가 각 표면을 켠다. 이유: 같은 날 벤치마크에서 토큰 사용률 평균이 AGENTS.md DS 섹션만 있을 때 가장 높았고 MCP 서버, 슬래시 명령을 더할수록 낮아졌다 — benchmarks/results/2026-11-08-legacy-demo-sameday.md.

명령 본문 규칙

commands/*.md는 Tailwind 기본 스케일 클래스나 하드코딩 값을 쓰라고 하지 않는다. UI 코드를 제안·변경하는 /ds·/ds-check·/ds-migrate는 본문 첫 줄에 "새 UI 코드는 AGENTS.md의 DS 규칙(디자인 토큰·DS 컴포넌트)을 따른다. 이 명령은 그 규칙에 맞는 토큰·컴포넌트를 찾을 때 쓴다."를 둔다(테스트가 확인). 스타일링 방식(CSS 변수·Tailwind 프리셋)을 가리지 않는 문구다.

Docs: https://github.com/project-hh-org/dsmith#readme