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@echecs/average-rating

v3.0.0

Published

Average Rating of Opponents tiebreak for chess tournaments following FIDE rules. Zero dependencies.

Readme

Average Rating

npm Test Coverage License: MIT

Average Rating is a TypeScript library implementing the Average Rating of Opponents tiebreaks for chess tournaments, following the FIDE Tiebreak Regulations (section 10.1). Zero runtime dependencies.

Installation

npm install @echecs/average-rating

Quick Start

import { averageRatingOfOpponents } from '@echecs/average-rating';
import type { Game, GameKind } from '@echecs/average-rating';

const players = [
  { id: 'A', rating: 1800 },
  { id: 'B', rating: 1600 },
  { id: 'C', rating: 1700 },
  { id: 'D', rating: 1900 },
];
// games[n] = round n+1; Game has no `round` field
const games: Game[][] = [
  [{ black: 'B', result: 1, white: 'A' }], // round 1
  [{ black: 'C', result: 0.5, white: 'A' }], // round 2
  [{ black: 'A', result: 0, white: 'D' }], // round 3
  // Byes excluded from ARO regardless of kind
  [{ black: '', kind: 'half-bye', result: 0.5, white: 'A' }], // round 4
];

const avg = averageRatingOfOpponents('A', games, players);
// Returns Math.round((1600 + 1700 + 1900) / 3) = 1733

API

All functions require a players array whose entries carry a rating field. They return 0 when no rated opponents have been faced. Round is determined by array position: games[0] = round 1, games[1] = round 2, etc. The Game type has no round field. The optional kind?: GameKind field on Game classifies unplayed rounds; byes are excluded from all ARO calculations.

averageRatingOfOpponents(playerId, games, players)

FIDE section 10.1 — Average FIDE rating of all opponents faced by playerId. Byes are excluded. Opponents not found in players or without a rating are skipped. Returns the rounded integer average.

averageRatingOfOpponents(playerId: string, games: Game[][], players: Player[]): number

averageRatingOfOpponentsCut1(playerId, games, players)

FIDE section 10.6 — Average rating of opponents minus the lowest-rated one. Collects all opponent ratings, removes the single lowest, then returns the rounded integer average of the remainder. Returns 0 if only one rated opponent was faced.

averageRatingOfOpponentsCut1(playerId: string, games: Game[][], players: Player[]): number

Contributing

Contributions are welcome. Please open an issue at github.com/mormubis/average-rating/issues.