@ecology91/skills
v0.1.7
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opencode agent skills for real engineering workflows.
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Skills For Real Engineers
Agent skills for doing real engineering with opencode - not vibe coding.
Developing real applications is hard. Approaches like GSD, BMAD, and Spec-Kit try to help by owning the process. But while doing so, they take away your control and make bugs in the process hard to resolve.
These skills are designed to be small, easy to adapt, and composable. They work with any model. They're based on decades of engineering experience. Hack around with them. Make them your own. Enjoy.
Quickstart
- Install the skills globally from the fork repo (via skills.sh):
npx skills@latest add ecology9191/skills -gThe install menu is grouped by bucket (engineering, productivity, misc). Toggle a whole category or pick individual skills in one screen.
- Or install from a git checkout or the published npm package:
npx --package @ecology91/skills ecology91-skillsThis opens an interactive menu grouped by bucket (engineering, productivity, misc). Toggle a whole category or pick individual skills in one screen. Use --all to skip the menu, or --bucket / --skill for non-interactive partial installs.
From a git checkout this symlinks into ~/.agents/skills so edits in the repo are live. From the published package it copies files instead.
npx --package @ecology91/skills ecology91-skills --all
npx --package @ecology91/skills ecology91-skills --bucket engineering --skill tdd- Force a copy install from a checkout with
--copy.
OpenCode auto-loads ~/.agents/skills alongside its own config tree, so one global install works across harnesses.
- Quit and restart your agent so it reloads the skill list.
- Run
/setup-agent-skillsin your coding agent. It will:
- Ask you which issue tracker you want to use (GitHub, GitLab, Beads,
.scratch, or another workflow) - Ask you what labels you apply to issues when you triage them (
/triageuses labels) - Ask you where you want to save any docs we create
- Bam - you're ready to go.
This repo also includes opencode.json, so opencode loads the promoted skill buckets automatically when you open this repo directly.
Why These Skills Exist
I built these skills as a way to fix common failure modes I see with opencode, Codex, and other coding agents.
#1: The Agent Didn't Do What I Want
"No-one knows exactly what they want"
David Thomas & Andrew Hunt, The Pragmatic Programmer
The Problem. The most common failure mode in software development is misalignment. You think the dev knows what you want. Then you see what they've built - and you realize it didn't understand you at all.
This is just the same in the AI age. There is a communication gap between you and the agent. The fix for this is a grilling session - getting the agent to ask you detailed questions about what you're building.
The Fix is to use:
[/grill-me](./skills/productivity/grill-me/SKILL.md)- for non-code uses[/grill-with-docs](./skills/engineering/grill-with-docs/SKILL.md)- same as[/grill-me](./skills/productivity/grill-me/SKILL.md), but adds more goodies (see below)
These are my most popular skills. They help you align with the agent before you get started, and think deeply about the change you're making. Use them every time you want to make a change.
#2: The Agent Is Way Too Verbose
With a ubiquitous language, conversations among developers and expressions of the code are all derived from the same domain model.
Eric Evans, Domain-Driven-Design
The Problem: At the start of a project, devs and the people they're building the software for (the domain experts) are usually speaking different languages.
I felt the same tension with my agents. Agents are usually dropped into a project and asked to figure out the jargon as they go. So they use 20 words where 1 will do.
The Fix for this is a shared language. It's a document that helps agents decode the jargon used in the project.
Example
Here's a before-and-after example. Which one is easier to read?
- BEFORE: "There's a problem when a lesson inside a section of a course is made 'real' (i.e. given a spot in the file system)"
- AFTER: "There's a problem with the materialization cascade"
This concision pays off session after session.
This is built into [/grill-with-docs](./skills/engineering/grill-with-docs/SKILL.md). It's a grilling session, but that helps you build a shared language with the AI, and document hard-to-explain decisions in ADR's.
It's hard to explain how powerful this is. It might be the single coolest technique in this repo. Try it, and see.
[!TIP] A shared language has many other benefits than reducing verbosity:
- Variables, functions and files are named consistently, using the shared language
- As a result, the codebase is easier to navigate for the agent
- The agent also spends fewer tokens on thinking, because it has access to a more concise language
#3: The Code Doesn't Work
"Always take small, deliberate steps. The rate of feedback is your speed limit. Never take on a task that’s too big."
David Thomas & Andrew Hunt, The Pragmatic Programmer
The Problem: Let's say that you and the agent are aligned on what to build. What happens when the agent still produces crap?
It's time to look at your feedback loops. Without feedback on how the code it produces actually runs, the agent will be flying blind.
The Fix: You need the usual tranche of feedback loops: static types, browser access, and automated tests.
For automated tests, a red-green-refactor loop is critical. This is where the agent writes a failing test first, then fixes the test. This helps give the agent a consistent level of feedback that results in far better code.
I've built a **[/tdd](./skills/engineering/tdd/SKILL.md) skill** you can slot into any project. It encourages red-green-refactor and gives the agent plenty of guidance on what makes good and bad tests.
For debugging, I've also built a **[/diagnose](./skills/engineering/diagnose/SKILL.md)** skill that wraps best debugging practices into a simple loop.
#4: We Built A Ball Of Mud
"Invest in the design of the system every day."
Kent Beck, Extreme Programming Explained
"The best modules are deep. They allow a lot of functionality to be accessed through a simple interface."
John Ousterhout, A Philosophy Of Software Design
The Problem: Most apps built with agents are complex and hard to change. Because agents can radically speed up coding, they also accelerate software entropy. Codebases get more complex at an unprecedented rate.
The Fix for this is a radical new approach to AI-powered development: caring about the design of the code.
This is built in to every layer of these skills:
[/to-prd](./skills/engineering/to-prd/SKILL.md)quizzes you about which modules you're touching before creating a PRD[/zoom-out](./skills/engineering/zoom-out/SKILL.md)tells the agent to explain code in the context of the whole system
And crucially, [/improve-codebase-architecture](./skills/engineering/improve-codebase-architecture/SKILL.md) helps you rescue a codebase that has become a ball of mud. I recommend running it on your codebase once every few days.
Summary
Software engineering fundamentals matter more than ever. These skills are my best effort at condensing these fundamentals into repeatable practices, to help you ship the best apps of your career. Enjoy.
Reference
Engineering
Skills I use daily for code work.
- diagnose — Disciplined diagnosis loop for hard bugs and performance regressions: reproduce → minimise → hypothesise → instrument → fix → regression-test.
- grill-with-docs — Grilling session that challenges your plan against the existing domain model, sharpens terminology, and updates
CONTEXT.mdand ADRs inline. - triage — Triage issues through a state machine of triage roles.
- improve-codebase-architecture — Find deepening opportunities in a codebase, informed by the domain language in
CONTEXT.mdand the decisions indocs/adr/. - setup-coding-quality-checks — Set up strict local formatters, linters, typechecks, tests, scanners, and git hooks that make agent coding safer.
- setup-agent-skills — Scaffold the per-repo config (issue tracker, triage label vocabulary, domain doc layout) that the other engineering skills consume. Run once per repo before using
to-issues,to-prd,to-qa,triage,diagnose,tdd,improve-codebase-architecture, orzoom-out. - tdd — Test-driven development with a red-green-refactor loop. Builds features or fixes bugs one vertical slice at a time.
- to-issues — Break any plan, spec, or PRD into independently-grabbable issues on the project issue tracker using vertical slices.
- to-prd — Turn the current conversation context into a PRD and submit it to the project issue tracker. No interview — just synthesizes what you've already discussed.
- to-qa — Create a local QA To Do session from completed source work under an explicit issue, including older non-parent Beads issues.
- zoom-out — Tell the agent to zoom out and give broader context or a higher-level perspective on an unfamiliar section of code.
- prototype — Build a throwaway prototype to flesh out a design — either a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route.
Productivity
General workflow tools, not code-specific.
- caveman — Ultra-compressed communication mode. Cuts token usage ~75% by dropping filler while keeping full technical accuracy.
- grill-me — Get relentlessly interviewed about a plan or design until every branch of the decision tree is resolved.
- handoff — Compact the current conversation into a handoff document so another agent can continue the work.
- write-a-skill — Create new skills with proper structure, progressive disclosure, and bundled resources.
Misc
Tools I keep around but rarely use.
- git-guardrails-opencode — Set up opencode permissions to block dangerous git commands (push, reset --hard, clean, etc.) before they execute.
- migrate-to-shoehorn — Migrate test files from
astype assertions to @total-typescript/shoehorn. - scaffold-exercises — Create exercise directory structures with sections, problems, solutions, and explainers.
- setup-pre-commit — Set up Husky pre-commit hooks with lint-staged, Prettier, type checking, and tests.
