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@eliasnvx/hytale-mcp

v1.1.0

Published

MCP server for Hytale mod development. Provides docs search, Java API reference, event/entity/block lookup, plugin and pack scaffolding, and manifest validation to AI coding assistants over the Model Context Protocol.

Readme

hytale-mcp

MCP server for Hytale mod development. Provides docs search, Java API reference, event/entity/block lookup, plugin and pack scaffolding, and manifest validation to AI coding assistants over the Model Context Protocol.

Works with Claude Code, Claude Desktop, Antigravity, Cursor, Windsurf, Codex, and any MCP-compatible client.

CI npm version License: MIT Node

Why

Hytale entered Early Access in January 2026 with modding built into the platform from day one. Documentation is spread across the official site, a community GitBook, and several GitHub organizations. This server consolidates all of it into a single set of tools so an AI assistant can answer Hytale modding questions and generate boilerplate without the developer switching tabs.

Install

No installation step is required. Add the server to your MCP client configuration and it runs via npx on demand.

Claude Desktop

Edit the config file for your OS:

| OS | Path | |---|---| | macOS | ~/Library/Application Support/Claude/claude_desktop_config.json | | Windows | %APPDATA%\Claude\claude_desktop_config.json | | Linux | ~/.config/Claude/claude_desktop_config.json |

{
  "mcpServers": {
    "hytale-mcp": {
      "command": "npx",
      "args": ["-y", "@eliasnvx/hytale-mcp"]
    }
  }
}

Restart Claude Desktop completely (quit, not just close the window) after saving.

Claude Code

claude mcp add hytale-mcp -- npx -y @eliasnvx/hytale-mcp

Antigravity, Cursor, Windsurf

Add the same mcpServers block shown above to the client's MCP configuration file or through its built-in connector UI.

Codex CLI

codex mcp add hytale-mcp -- npx -y @eliasnvx/hytale-mcp

Tools

| Tool | Inputs | Description | |---|---|---| | search_docs | query: string, limit?: number | Full-text search across all cached Hytale modding documentation | | get_api_reference | className: string | Java class and method reference from the server API | | list_events | type?: "sync"\|"async"\|"ecs", query?: string | Browse all events, optionally filtered by type | | get_entities | category?: "hostile"\|"passive"\|"neutral"\|"boss", query?: string | NPC and entity registry, optionally filtered by category | | search_blocks | query: string, category?: string | Block and item registry search | | scaffold_plugin | name: string, packageName: string, features: ("events"\|"commands"\|"config"\|"scheduler"\|"entities")[] | Generate a plugin skeleton (manifest, main class, Gradle build) | | scaffold_pack | name: string, type: "block"\|"item"\|"entity"\|"world", description?: string | Generate a pack skeleton | | get_examples | topic: string | Code examples by topic, sourced from community repositories | | validate_manifest | json: string, type?: "plugin"\|"pack" | Validate a plugin.json or pack manifest against required fields | | get_sounds | query?: string, category?: string | Sound key registry, optionally filtered by category | | get_changelog | since?: string | Recent Hytale server API changes | | analyze_error | log: string | Analyze a stack trace against known engine errors | | get_lore | query?: string, type?: string, faction?: string | Search Hytale lore (mobs, items, stats) |

Example

Once connected, ask your AI assistant something like:

What events fire when a player breaks a block, and show me a plugin that logs it.

The assistant calls search_docs and list_events to find BlockBreakEvent, then scaffold_plugin to generate a working plugin skeleton with an event listener wired in.

Architecture & Documentation

All data is pre-fetched at build time and cached to data/*.json. Tool handlers never make network calls — they read from the committed cache, so responses are fast and the server has no runtime dependency on upstream sites being reachable.

[upstream sources] --build time--> scripts/build-cache.ts --> data/*.json
                                                                     |
                                                         src/tools/*.ts --> MCP response

For detailed codebase breakdown, developer setup, a step-by-step tutorial on adding tools, and CI/CD pipelines, check out the Developer & Architecture Guide.

Development

git clone https://github.com/eliasnvx/hytale-mcp.git
cd hytale-mcp
npm install

npm run dev          # start with hot reload
npm run test          # run the test suite
npm run typecheck     # type-check without emitting
npm run lint           # lint src/
npm run inspect        # open MCP Inspector against the built server
npm run cache:build    # rebuild data/ from upstream sources

Requires Node.js 22 or later.

Adding a tool

  1. Create src/tools/<name>.ts with a zod input schema and an async handler
  2. Add a test in src/tools/__tests__/<name>.test.ts
  3. Register the tool in src/index.ts
  4. Update the tool table in this README and in AGENTS.md

See CLAUDE.md and AGENTS.md for the full rule set followed by AI assistants contributing to this repository.

Data sources

This project is not affiliated with Hypixel Studios. Data is derived from community documentation and may lag behind the latest Early Access build.

Contributing

Issues and pull requests are welcome. Please run npm run typecheck && npm run test before opening a PR — CI enforces both on every push.

License

MIT

Author

@eliasnvxvyxro.dev