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@engine9/interfaces

v1.7.2

Published

Engine9 core interfaces

Readme

engine9-interfaces

engine9 interfaces are common schemas that are used by a variety of core and plugins. Implementing (aka extending) these interfaces allows plugins to participate in common tools and features, while adding in custom functionality.

Documentation

Each interface package is documented in its own README.md. That file is the human-readable contract: what the package is for, the data model, inbound/outbound behavior, search, predefined segments, reports, and UI. Keep implementation details in code comments; keep audience and membership rules in the README.

Packages with predefined segments:

See skills/create-engine9-plugin/SKILL.md for the README layout.

Conventions

  • Plugin uniqueness: SchemaWorker.install reuses an existing plugin row when the path is unique: metadata.unique if set, otherwise @engine9/interfaces/* (except person_custom, which is unique: false). Native plugins that set unique: true behave the same. Third-party plugins and person_custom may have more than one instance per path; pass id to update an existing non-unique row.

  • Public module surface: Export only the standard building blocks documented in skills/create-engine9-plugin/SKILL.md: for example metadata, optional schema, transforms, search, segments, metrics, reports, and the default object that aggregates them. Do not export ad hoc hooks (such as custom install helpers or segment–plugin wiring) from interface packages; the server is responsible for any special install-time behavior tied to a specific interface path.

  • Segments, universes, and plugin_id: Saved segments use segment.plugin_id = the interface (or plugin) that owns the definition. A definition’s universe describes the span of source data searched across; input EQL entries select timeline stores, while person/table entries can restrict eligible people. Explicit pluginId values inside search options may narrow that span further, so a segment can evaluate data tied to other deployed plugins without changing its owning plugin_id. Export bundles use the same universe vocabulary for table and input-file artifacts.