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@event-globe/ts

v1.0.1

Published

Managed renderer for Three.js globe visualization with automatic resizing and controls

Readme

@event-globe/ts

Managed renderer for Three.js globe visualization with automatic resizing and controls.

Installation

npm install @event-globe/ts

Usage

import { EventGlobeRenderer } from '@event-globe/ts'
import type { EventGlobeRendererConfig, ArcOptions } from '@event-globe/ts'

const container = document.getElementById('globe')
const config: EventGlobeRendererConfig = {
  autoRotate: true,
  autoRotateSpeed: 0.3,
  globe: {
    globeColor: '#3a228a',
    showLandPolygons: true,
  }
}

const renderer = new EventGlobeRenderer(container, config)

function addRandomArc() {
  renderer.addArc({
    startLat: (Math.random() * 180) - 90,
    startLng: (Math.random() * 360) - 180,
    endLat: (Math.random() * 180) - 90,
    endLng: (Math.random() * 360) - 180,
    color: '#DD63AF',
    showEndRing: true,
  })
}

// Cleanup when done
renderer.destroy()

API

Configuration

The EventGlobeRenderer accepts a configuration object with the following options:

| Option | Type | Default | Description | | ---------------------- | ------------- | -------------------------------------------------------- | --------------------------------------------------- | | autoRotate | boolean | true | Enable automatic rotation of the globe | | autoRotateSpeed | number | 0.3 | Speed of auto-rotation | | manualRotate | boolean | true | Allow manual rotation with mouse/touch | | sceneBackgroundColor | number | 0xffffff | Background color of the Three.js scene (hex number) | | sceneFogColor | number | 0x535ef3 | Fog color for depth effect (hex number) | | sceneFogNear | number | 400 | Distance where fog starts | | sceneFogFar | number | 2000 | Distance where fog is fully opaque | | globe | GlobeConfig | see @event-globe/core | Globe configuration options |

For complete API documentation and configuration options, see the @event-globe/core package.

Methods

addArc(options: ArcOptions): number

Add an animated arc between two coordinates. Returns the arc ID.

getActiveArcCount(): number

Get the current number of active arcs.

removeArcById(id: number): void

Remove a specific arc by its ID.

clearAllArcs(): void

Remove all arcs from the globe.

onArcRemoved(callback: (id: number, options: ArcOptions) => void): void

Set a callback to be invoked when an arc is removed (either manually or automatically after animation completes).

updateConfig(config: EventGlobeRendererConfig): void

Update the renderer configuration.

destroy(): void

Clean up the renderer and dispose of Three.js resources.

License

MIT