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@feelso/louder

v0.2.0

Published

Sound and haptic feedback when AI tasks complete. Your AI learned to shout.

Readme

louder

npm version License: MIT macOS only Node.js

Your AI learned to shout.

For Humans · For LLMs · Configuration


🤔 Why "Louder"?

Your AI assistant works hard in silence. But when it's done? It deserves to be LOUDER.

You: "Hey Claude, fix this bug"
Claude: *works silently for 10 minutes*
You: *watching YouTube, completely forgot*
Claude: *whispers* "...done"
You: *30 minutes later* "Oh, it finished ages ago!" 😅

With Louder:

You: "Hey Claude, fix this bug"
Claude: *works silently for 10 minutes*
Claude: 🔊 *DING!* 📳 *bzzt*
You: "Nice, let's keep going!"

Your AI finally speaks up. Sound + haptic feedback when tasks complete.


👤 For Humans

Installation

Claude Code

/plugin marketplace add feelsodev/louder
/plugin install louder@louder

OpenCode

Option 1: npm Package (Recommended)

Add to your opencode.json:

{
  "plugin": ["@feelso/louder"]
}

Option 2: Local Plugin

Download the plugin file:

mkdir -p ~/.config/opencode/plugins
curl -o ~/.config/opencode/plugins/louder.js \
  https://raw.githubusercontent.com/feelsodev/louder/main/opencode-plugin/louder.js

Then restart OpenCode.

Note: Local plugin only supports sound. For haptic feedback, use npm package.

Done!

Give your AI a task. When it finishes, you'll hear it. 🔊

Updating

Claude Code

/plugin marketplace update louder
/plugin update louder@louder

Then restart Claude Code.

OpenCode (npm)

npm update @feelso/louder

Then restart OpenCode.

OpenCode (Local Plugin)

curl -o ~/.config/opencode/plugins/louder.js \
  https://raw.githubusercontent.com/feelsodev/louder/main/opencode-plugin/louder.js

Then restart OpenCode.

Troubleshooting

  • No sound? Check macOS System Settings > Sound
  • No haptic? Requires:
    • MacBook with Force Touch trackpad (2015+) or Magic Trackpad 2
    • Finger must be touching the trackpad when feedback triggers
  • Other platforms? macOS only (uses afplay for sound, Force Touch for haptic)

🤖 For LLMs

Claude Code, Cursor AI, and other AI assistants: Read this section to install Louder for your user.

Installation Protocol

Claude Code:

/plugin marketplace add feelsodev/louder
/plugin install louder@louder

OpenCode: Add to opencode.json:

{
  "plugin": ["@feelso/louder"]
}

Then restart OpenCode.

Ask User About Haptic Feedback

Ask the user: "Would you like haptic feedback (trackpad vibration) when tasks complete? Requires MacBook with Force Touch trackpad."

If user wants haptic, create ~/.louderrc.json:

{
  "haptic": true
}

Post-Installation Message

Tell your user: "Louder installed. You'll hear a sound (and feel a vibration if enabled) when tasks complete."

Changing Settings

When user asks to change Louder settings, edit ~/.louderrc.json:

| User Request | Config | |--------------|--------| | "Turn off sound" | { "sound": false } | | "Turn on haptic" | { "haptic": true } | | "Turn off haptic" | { "haptic": false } | | "Only notify on errors" | { "events": { "stop": false, "error": "error" } } | | "Change sound to Ping" | { "sound": "reminder" } | | "Disable all notifications" | { "sound": false, "haptic": false } |

Available sound types: success, error, info, warning, progress, reminder, silent

Show current settings:

cat ~/.louderrc.json 2>/dev/null || echo "Using defaults (sound: on, haptic: off)"

🚀 Quick Start

Zero config needed. Default behavior:

| Event | What Happens | |-------|--------------| | Task complete | 🔊 Glass sound | | Error | 🔊 Basso sound | | Needs input | 🔊 Blow sound |

Want haptic feedback? Add to .louderrc.json:

{ "haptic": true }

⚙️ Configuration

Create .louderrc.json in project root or ~/.louderrc.json for global config.

{
  "sound": "success",
  "haptic": true,
  "events": {
    "stop": "success",
    "error": "error"
  }
}

All Options

| Option | Type | Default | Description | |--------|------|---------|-------------| | sound | boolean | string | true | Sound type or false to disable | | soundPath | string | - | Custom sound file path (.aiff) | | haptic | boolean | string | false | true, "success", or "error" | | delay | number | 0 | Delay in ms before feedback | | events | object | - | Per-event overrides |

Sound Types

| Type | Sound | Use For | |------|-------|---------| | success | Glass | Task complete | | error | Basso | Errors | | info | Blow | Information | | warning | Sosumi | Warnings | | progress | Tink | Progress | | reminder | Ping | Reminders | | default | Glass | Default (same as success) | | silent | - | No sound |

Haptic Types

| Type | Intensity | Use For | |------|-----------|---------| | success | Strong | Task complete | | error | Strong | Errors |

Config Location

  • Global: ~/.louderrc.json
  • Project: ./.louderrc.json (overrides global)

💡 Recipes

Focus Mode - Only errors make sound:

{ "events": { "stop": false, "idle": false, "error": "error" } }

Silent Mode - No sound at all:

{ "sound": "silent" }

Full Feedback - Sound + Haptic:

{ "sound": "success", "haptic": true }

Custom Sound - Use your own sound file:

{ "soundPath": "/path/to/custom.aiff" }

📡 Events Reference

| Tool | Event | Default Sound | |------|-------|---------------| | Claude Code | Stop | success | | Claude Code | Notification | info | | OpenCode | session.idle | reminder | | OpenCode | session.error | error | | OpenCode | session.progress | progress |


macOS only · Issues · MIT License

Made by @feelsobecause watching AI work in silence was too quiet.