@figliolia/galena
v4.0.0
Published
A performant state management library supporting middleware and a rich developer API
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Galena
Lightning fast, framework agnostic state, that doesn't glue your state operations to your UI components!
State Galena For use with react
Installation
npm i @figliolia/galena
# with react
npm i @figliolia/react-galenaBasic Usage
The State Model
The instancable State object in Galena is a reactive wrapper around any value. You can use it to apply reactivity to large objects or simple values
import { State, createState } from "@figliolia/galena";
const myState = new State(/* any value */, /* middleware */);
// or
const myState = createState(/* any value */, /* middleware */);
const currentValue = myState.getState();
const subscriber = myState.subscribe(nextValue => {});
myState.set(/* new value */);
myState.update(previousValue => /* new value */);
// to reset state back to its original value
myState.reset();
// to unregister the subscription
subscriber();Instances of State are ultimately what compose all reactivity in Galena. They can exist as islands compose larger stateful model.
The Galena Model
Galena objects are designed to "link" multiple instances of State together to create a "global" application state.
To use it simply define your State's and pass them to a Galena instance
import { Galena, State } from "@figliolia/galena";
const AppState = new Galena(
{
navigation: new State({
currentRoute: "/",
navigationMenuOpen: false,
}),
user: new State({
userID: "<id>",
membershipTier: "free",
friends: ["<id-1>", "<id-2>"],
}),
// ...and so on
} /* middleware */,
);
// From here, operations on any slice of state are type-aware
// and operable via a single construct:
const subscriber = AppState.subscribe(
({
state, // The entire state object at the time of change
updated, // This individual State instance that was updated
}) => {
// react to state changes
},
);
// to unsubscribe
subscriber();
// to access an instance of state
const UserState = AppState.get("user");
// to operate
UserState.update(state => /* next state */);
// or
AppState.update("user", state => /* next state */);
// to get the current value of the state tree
const state = AppState.getState();Beyond the Basics
Modeling Data with Mutations
State in Galena is designed for extension and instancing - a need that ultimately motivated the library's development.
Let's take a look at a working example
import { State } from "@figliolia/galena";
export class MyGameState extends State<IMyGameState> {
constructor(
public readonly playerID: string,
initialState?: Partial<IMyGameState>,
) {
super({
// ...default values for state
score: 0,
level: 1,
// overrides for the current instance
...initialState,
});
}
public incrementScore(byAmount: number) {
this.mutate(state => {
state.score + byAmount,
});
}
public goToNextLevel() {
this.mutate(state => {
state.level + 1,
});
}
private mutate(fn: (state: IMyGameState) => void) {
state.update(previous => {
const clone = {...previous};
fn(clone);
return clone;
})
}
}These more "robust" state models assist in standardizing a developer API along with your data models. The models you create are also compatible with your your Galena instances:
import { Galena } from "@figliolia/galena";
import { MyGameState } from "./MyGameState";
const MyAppState = new Galena({
player1: new MyGameState(),
player2: new MyGameState(),
});
// Operate
MyAppState.get("player1").incrementScore(100);
MyAppState.get("player2").raiseLevel();Middleware
Middleware provides a developer API for building out custom tooling for your state.
Building middleware is as simple as extending Galena's Middleware class and registering on your state.
Here's a quick example using the redux-like logger provided by this package:
import { Middleware, type State } from "@figliolia/galena";
export class Logger<T = any> extends Middleware<T> {
private previousState: T | null = null;
override onBeforeUpdate(state: State<T>) {
// capture the previous state before an update takes place
this.previousState = state.getState();
}
override onUpdate(state: State<T>) {
// Log the time of mutation
console.log(
"%cMutation:",
"color: rgb(187, 186, 186); font-weight: bold",
"@",
this.time,
);
// Log the previous state
console.log(
" %cPrevious State",
"color: #26ad65; font-weight: bold",
this.previousState,
);
// Log the new state
console.log(
" %cNext State ",
"color: rgb(17, 118, 249); font-weight: bold",
state.getState(),
);
}
private get time() {
const date = new Date();
const mHours = date.getHours();
const hours = mHours > 12 ? mHours - 12 : mHours;
const mins = date.getMinutes();
const minutes = mins.toString().length === 1 ? `0${mins}` : mins;
const secs = date.getSeconds();
const seconds = secs.toString().length === 1 ? `0${secs}` : secs;
const milliseconds = date.getMilliseconds();
return `${hours}:${minutes}:${seconds}:${milliseconds}`;
}
}Registering middleware is simple:
import { Logger, Profiler } from "@figliolia/galena";
// To apply middleware to all instances of `State`
// attached to a `Galena` instance
const MyAppState = new Galena({
// state
}, new Logger(), new Profiler());
// To apply middleware to a single piece of `State`
const MyState = new State(
/* reactive value */,
new Logger(),
new Profiler()
);In your console you'll now see logs like the following: And Profiler warnings such as thing one
Frameworks
With State management tools, naturally comes frontend frameworks. Galena provides bindings for React through
the react-galena library
