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@fintellab/ostrich

v0.3.0

Published

*ostrich* is a volumetric imaging library for the web.

Readme

ostrich

ostrich is a volumetric imaging library for the web.

Quickstart

  1. Install package dependencies with npm:

     $ npm install
  2. Start development environment that keeps dist/main.js updated:

     $ npm run serve-example
  3. Open example/example.html in a web-browser.

API

ostrich is always initialized on an existing <canvas>-element:

<canvas id="my-canvas-element"></canvas>

<script src="dist/main.js"></script>
<script>
   
   const canvasElement = document.getElementById('my-canvas-element');
   const imageData = new ostrich.OstrichImageData(/*...*/);
   
   ostrich.initializeElement(canvasElement, imageData);
</script>

ostrich.OstrichImageData

Image data to be rendered has to be passed as an instance of ostrich.OstrichImageData to ostrich.initializeElement:


// image data is passed by a Int16Array containing the actual data accompinied by dimensionality information as a three-valued array
const dimensions = [10, 600, 800]; // depth, height, width
const data = new Int16Array(dimensions[0] * dimensions[1] * dimensions[2]);

const imageData = new ostrich.OstrichImageData(data, dimensions);

Methods

| Method | Description | | --- | --- | | ostrich.changeTransform(canvasElement: HTMLCanvasElement, scale: ?number, translateX: ?number, translateY: ?number, render: boolean) | Changes the viewport transform. | | ostrich.changeVoiWindow(canvasElement: HTMLCanvasElement, windowCenter: number, windowWidth: number, render: boolean) | Changes the Value Of Interest (VOI) window. | | ostrich.initializeElement(canvasElement: HTMLCanvasElement, imageData: ostrich.OstrichImageData) | Initializes ostrich on the given canvas element. | | ostrich.jumpToSlice(canvasElement: HTMLCanvasElement, slice: number, render: boolean) | Switches to the given slice number. |

Events

The following events are dispatched on an initialized <canvas>-element:

| Event | Description | Event Details | | --- | --- | --- | | ostrich.initialized | Image has been initialized. | - | | ostrich.rendered | Image has been rendered after some change. | - | | ostrich.sliceChanged | Slice has been changed. | { from: number, to: number } | | ostrich.toolActivated | Tool has been activated. | { tool: Tool } | | ostrich.toolDeactivated | Tool has been deactivated. | { tool: Tool } | | ostrich.voiWindowChanged | VOI window has been changed. | { newWindowCenter: number, newWindowWidth: number } | | ostrich.transformChanged | VOI window has been changed. | { scale: number, translateX: number, translateY: number } |

Tools

In addition to the general API, ostrich comes with several tools to interact with a loaded image. All tools have to be activated on an initialized image, e.g.:

const canvasElement = document.getElementById('my-canvas-element');
const imageData = new ostrich.OstrichImageData(/*...*/);

ostrich.initializeElement(canvasElement, imageData);
ostrich.activateTool(canvasElement, new ostrich.SliceScrollingTool());

All tools

| Tool Class | Description | | --- | --- | | ostrich.CursorInfoTool | Displays information for the current cursor position. | | ostrich.PanDraggingTool | Viewport panning by dragging mouse-button. | | ostrich.SliceScrollingTool | Allows to scroll through image slices with the mouse wheel. | | ostrich.VoiWindowDraggingTool | Changes VOI windowing by left-click-dragging. | | ostrich.ZoomDraggingTool | Changes viewport scale by dragging mouse-button. |