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@fluidframework/map

v3.4.0

Published

Distributed map

Downloads

51,734

Readme

@fluidframework/map

Using Fluid Framework libraries

For a dependency on a Fluid Framework library's public APIs, we recommend a ^ (caret) version range. For example, use ^1.3.4.

For a dependency on an unstable API, such as a beta API, we recommend a more restrictive version range. For example, use a ~ version range.

Installation

Run this command to install the package:

npm i @fluidframework/map

Importing from this package

This package uses package.json exports to separate APIs by support level. For information about the support guarantees, read API Support Levels.

Import the public APIs from @fluidframework/map.

Import the legacy APIs from @fluidframework/map/legacy.

API Documentation

Read the @fluidframework/map API documentation at https://fluidframework.com/docs/apis/map.

SharedMap

The SharedMap distributed data structure can be used to store key-value pairs. It provides the same API for setting and retrieving values that JavaScript developers are accustomed to with the Map built-in object.

Creation

To create a SharedMap, call the static create method:

const myMap = SharedMap.create(this.runtime, id);

Usage

Unlike the JavaScript Map, a SharedMap's keys must be strings. The value must only be plain JS objects or handles (e.g. to another DDS or Fluid objects).

In collaborative scenarios, the value is settled with a policy of last write wins.

Eventing

SharedMap is an EventEmitter, and will emit events when other clients make modifications. You should register for these events and respond appropriately as the data is modified. valueChanged will be emitted in response to a set or delete, and provide the key and previous value that was stored at that key. clear will be emitted in response to a clear.

SharedDirectory and IDirectory

A SharedDirectory is a map-like DDS that additionally supports storing key/value pairs within a tree of subdirectories. This subdirectory tree can be used to give hierarchical structure to stored key/value pairs rather than storing them on a flat map. Both the SharedDirectory and any subdirectories are IDirectories.

Creation

To create a SharedDirectory, call the static create method:

const myDirectory = SharedDirectory.create(this.runtime, id);

Usage

The map operations on an IDirectory refer to the key/value pairs stored in that IDirectory, and function just like SharedMap including the same extra functionality and restrictions on keys and values. To operate on the subdirectory structure, use the corresponding subdirectory methods.

getWorkingDirectory()

To "navigate" the subdirectory structure, IDirectory provides a getWorkingDirectory method which takes a relative path and returns the IDirectory located at that path if it exists.

Eventing

valueChanged events additionally provide the absolute path to the subdirectory storing the value that changed.

dispose events are fired on sub directory which is deleted. Any access to this sub directory will throw an error once it is disposed.

Minimum Client Requirements

Fluid Framework client libraries support the platforms in this document. These requirements are intentionally restrictive. Within a major version series, we can relax these requirements, but we cannot make them stricter. For a Long Term Support (LTS) version, we might need to support these platforms for several years.

Other configurations can work, but Fluid Framework does not support them. If an unsupported configuration stops working, we do not classify this as a bug. To request support for a configuration that is not listed, file an issue. The product team will evaluate your request. In the issue, specify the current status of the configuration:

  • The configuration works but needs official support.
  • The configuration does not work and requires changes.

Supported Runtimes

  • Fluid Framework supports Node.js versions 22 and 24 while they receive upstream support.
  • Fluid Framework supports modern browsers that support the ES2022 standard library.

Supported Tools

  • TypeScript 6.0:
    • Fluid Framework supports all strict options.
    • Set the build targets (lib, target) to ES2022 or later.
    • Enable strictNullChecks.
    • Fluid Framework does not support configuration options deprecated in TypeScript 6.0.
    • Fluid Framework does not fully support exactOptionalPropertyTypes. If you enable this option, do not use in, Reflect.has, Object.hasOwn, or Object.prototype.hasOwnProperty to narrow members of Fluid Framework types. These methods can incorrectly exclude undefined from the possible values.
  • webpack 5
    • We do not require a specific bundler. Other bundlers that handle ES Modules can work, but we actively test only webpack.

Module Resolution

In TypeScript compilerOptions, use Node16, Node20, NodeNext, or Bundler module resolution. These settings follow the Node.js v12+ ESM Resolution and Loading algorithm.

Do not use Node10 module resolution.

Module Formats

  • ES Modules: Use ES Modules to consume Fluid Framework client packages, including in Node.js.
  • CommonJS: Fluid Framework does not officially support CommonJS in version 3.0 or later.

Contribution Guidelines

You can contribute to Fluid Framework in these ways:

For detailed instructions, read the repo documentation.

This project follows the Microsoft Open Source Code of Conduct. For more information, read the Code of Conduct frequently asked questions. For questions or comments, contact [email protected].

This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services. Use of these trademarks or logos must follow Microsoft’s Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.

Help

Read the Fluid Framework documentation for information about Fluid Framework concepts and APIs.

To request information that the documentation does not contain, create an issue.

Trademark

This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services.

Use of these trademarks or logos must follow Microsoft's Trademark & Brand Guidelines.

Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.