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@forge-cms/agent

v1.0.0

Published

EXPERIMENTAL development-time tooling for ForgeCMS: a one-command installer (`forge-cms-agent init`), a read-only local MCP server and an official skill pack for AI coding agents.

Readme

@forge-cms/agent

EXPERIMENTAL development tooling. Versioned with the other ForgeCMS packages, but its MCP tools, resources and skills may change in a compatible 1.x minor and are outside the stable 1.x public-surface guarantee. Never a runtime dependency of an application. It collects no telemetry.

A read-only, local Model Context Protocol server and an official skill pack so an AI coding agent (Claude Code, Codex, ...) can discover how your project uses ForgeCMS and follow the supported patterns - with documentation matched to the exact version you installed (nothing is fetched from the internet).

Install

pnpm add -D @forge-cms/agent

Node >= 22. Development dependency only: do not import it from application or browser code.

Connect your agent (one command)

pnpm exec forge-cms-agent init

It writes the MCP entry to .mcp.json (merging with what is there) and copies the eight skills to .claude/skills/. Use --target agents (or --target claude,agents) for agents that read .agents/skills/, and --dry-run to see the plan first. It is idempotent, picks pnpm/npm/yarn/bun from your lockfile, and writes only inside the project, never through a symlink.

| Command | Purpose | | ----------------------- | ----------------------------------------------------------------------------------------------------- | | forge-cms-agent init | Connect the agent. Re-run (or sync) after upgrading ForgeCMS so the skills match the new version. | | forge-cms-agent check | Writes nothing; exits 1 if the entry or a skill is missing or stale (usable in CI). | | --force | Replace a differing forge-cms entry or a skill folder you created yourself (never done by default). |

Codex reads ~/.codex/config.toml, outside your project, so init prints the snippet instead of writing it:

[mcp_servers.forge-cms]
command = "pnpm"
args = ["exec", "forge-cms-mcp"]

The MCP server itself is pnpm exec forge-cms-mcp (optionally --root <project dir>). No token, password, AUTH_SECRET or Cloudflare credential is needed or accepted.

Tools (all read-only, none takes a path)

| Tool | Purpose | | ------------------------ | ------------------------------------------------------------------------------------------------- | | forge_project_detect | Forge package versions, Angular/Analog/Vite, profile, admin mount, localization, analytics wiring | | forge_project_doctor | A few Forge-specific static checks: pass / warning / error / unknown | | forge_docs_search | Search the documentation and skills bundled with this version | | forge_support | Supported and tested versions and experimental status | | forge_runtime_metadata | Anonymous, sanitized /api/v1/collections metadata of a running app (http/https, GET only) |

Resources: forge://docs/<guide>, forge://skills/<skill>, forge://support, forge://project.

Skills

The package ships skills/<name>/SKILL.md for: forgecms-setup, forgecms-content-modeling, forgecms-admin, forgecms-localization, forgecms-auth-access, forgecms-cloudflare, forgecms-analytics, forgecms-migrations-recovery. forge-cms-agent init installs them (each folder carries a small .forge-cms-agent.json stamp with the version, which is how sync knows the folder is its own).

Security boundary

One project directory, fixed at start-up, read through a bounded reader (a fixed list of conventional files, size caps, no symlink out of the project). It never returns file contents or secret values - only names, versions and findings - and has no tool that writes, executes, deploys, migrates or reads an arbitrary path.

Full guide: Agent Kit.