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@forge-kit-dev/agents

v0.2.0

Published

Planner/Generator/Evaluator interfaces and runtime contracts for forge.

Downloads

350

Readme

@forge-kit-dev/agents

Interface-only package. It defines the contracts for forge's three agents (Planner / Generator / Evaluator), their toolkits, and the abstract AgentRuntime every host environment must implement.

No runtime implementations live here — look in:

  • @forge-kit-dev/core/src/runtime.claude-code.ts (Claude Code sub-agent runtime)
  • @forge-kit-dev/core/src/runtime.standalone.ts (planned v0.2: Anthropic SDK direct)

Why so many single-purpose files

Each role and each cross-cutting concept (toolkit, runtime, role enum) lives in its own file so the Generator's own forge checks can reason about imports narrowly. A module that only needs the Evaluator interface does not drag in the Planner or its imports.

The two invariants

  1. SpawnRequest.freshContext: true is a hard contract. Any runtime that ignores it violates forge's core architectural promise — the physical separation between Generator and Evaluator.
  2. Toolkits are capability-scoped, not suggestions. A Planner cannot be given edit rights "just this once". Modules that want code-writing behavior belong to the Generator stage.