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@forq/sdk

v1.0.0

Published

TypeScript SDK for Forq

Downloads

217

Readme

TypeScript SDK for Forq - Simple Message Queue powered by SQLite

Check out the Forq project for more information about the server itself.

TypeScript SDK

The TypeScript SDK code is available at GitHub

It is available in the NPM registry

npm install @forq/sdk

Producer

You can create a new producer by providing Forq server URL and auth secret:

const producer = new ForqProducer(
    'https://your-forq-server.com',
    'your-auth-secret-min-32-chars-long'
);

You can then use the producer to send messages:

const queueName = 'my-queue';
const newMessage: NewMessageRequest = {
    content: 'I am going on an adventure!',
    processAfter: Date.now() + 3_600_000, // optional: deliver in 1 hour; omit for immediate delivery
};

async function sendMessageWithErrorHandling() {
    try {
        await producer.sendMessage(newMessage, 'my-queue');
    } catch (error) {
        if (error instanceof ForqError) {
            console.error(`ForqError: Status ${error.httpStatusCode} and error response ${error.errorResponse}`, error);
        } else {
            console.error('Unexpected error:', error);
        }
    }
}

Or use .then(...).catch(...) if you prefer promises.

Consumer

You can create a new consumer by providing Forq server URL and auth secret:

const consumer = new ForqConsumer(
    'https://your-forq-server.com',
    'your-auth-secret-min-32-chars-long'
);

You can then use the consumer to fetch messages:

try {
    const message: MessageResponse | null = await consumer.consumeOne('my-queue');

    if (message) {
        console.log('Message received:', message);
        console.log('Message ID:', message.id);
        console.log('Message content:', message.content);
        // message.receipt is the opaque delivery receipt - the SDK sends it on ack/nack for you
        return message;
    } else {
        console.log('No messages available in queue');
        return null;
    }
} catch (error) {
    if (error instanceof ForqError) {
        console.error(`ForqError during consume: Status ${error.httpStatusCode} and error response ${error.errorResponse}`, error);
    } else {
        console.error('Unexpected error during consume:', error);
    }
    throw error;
}

Then you'll process the message. If processing is successful, you have to acknowledge the message, otherwise it will be re-delivered after the max processing time.

try {
    await consumer.ack('my-queue', message);
    console.log(`Message ${message.id} acknowledged successfully`);
} catch (error) {
    if (error instanceof ForqError) {
        console.error(`ForqError during ack: Status ${error.httpStatusCode} and error response ${error.errorResponse}`, error);
    } else {
        console.error('Unexpected error during ack:', error);
    }
    throw error;
}

If processing failed, you have to nack the message:

try {
    await consumer.nack('my-queue', message);
    console.log(`Message ${message.id} nacked successfully`);
} catch (error) {
    if (error instanceof ForqError) {
        console.error(`ForqError during nack: Status ${error.httpStatusCode} and error response ${error.errorResponse}`, error);
    } else {
        console.error('Unexpected error during nack:', error);
    }
    throw error;
}

ack and nack take the whole MessageResponse (not just the ID) because the server requires the delivery receipt from the consume response - the SDK sends it for you via the X-Forq-Receipt header. It fences the ack/nack to that exact delivery, so a late ack/nack from a consumer that exceeded the max processing time cannot affect a redelivery owned by another consumer.