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@fr0st/core

v3.0.4

Published

Small, focused utility library for arrays, functions, math, objects, strings, and type checks.

Readme

FrostCore

CI npm version npm downloads minzipped size license

Small, focused utilities for arrays, functions, math, objects, strings, and type checks. FrostCore has zero runtime dependencies, works in Node and bundlers, and also ships a browser-friendly UMD bundle that exposes globalThis._.

Highlights

  • Named exports for tree-shaking
  • Browser UMD bundle in dist/
  • No runtime dependencies
  • JSDoc-powered IntelliSense

Installation

Node / bundlers

npm i @fr0st/core

FrostCore is ESM-only. Use import syntax in Node and bundlers.

Browser (UMD)

Load the bundle from your own copy or a CDN:

<script src="/path/to/dist/frost-core.min.js"></script>
<!-- or -->
<script src="https://cdn.jsdelivr.net/npm/@fr0st/core@latest/dist/frost-core.min.js"></script>
<script>
    const { clamp, randomInt } = globalThis._;
    console.log(clamp(randomInt(10), 0, 9));
</script>

Quick Start

import {
    clamp,
    debounce,
    humanize,
    range,
    setDot,
} from '@fr0st/core';

const state = { user: { profile: { name: 'Ada' } } };

setDot(state, 'user.profile.name', 'Ada Lovelace');

const values = range(0, 10, 2);
const label = humanize('favoriteColor');

const save = debounce(() => {
    console.log('saving', state, values, label);
}, 250);

console.log(clamp(14, 0, 10)); // 10
save();

TypeScript note: FrostCore is written in JavaScript and uses JSDoc types, which most editors surface as IntelliSense.

API

All utilities are exported from @fr0st/core as named ESM exports.

Arrays

  • diff(array, ...arrays): values that exist only in the first array
  • intersect(...arrays): unique values shared by all arrays
  • merge(array, ...arrays): appends arrays or array-like values into the first array
  • randomValue(array): random element from an array, or null for an empty array
  • range(start, end, step = 1): numeric sequence from start toward end
  • unique(array): remove duplicate values
  • wrap(value): normalize a value into an array
import { diff, merge, range, unique, wrap } from '@fr0st/core';

diff([1, 2, 3], [2]); // [1, 3]
range(0, 5); // [0, 1, 2, 3, 4, 5]
unique([1, 1, 2]); // [1, 2]
wrap(undefined); // []

const out = [1];
merge(out, [2, 3]);
// out === [1, 2, 3]

Functions

  • animation(callback, options): run at most once per animation frame
  • compose(...callbacks): right-to-left function composition
  • curry(callback): curry a function until its arity is satisfied
  • debounce(callback, wait, options): delay execution until calls settle
  • evaluate(value): call a function or return a non-function as-is
  • once(callback): run a function once and cache the result
  • partial(callback, ...defaultArgs): partially apply arguments
  • pipe(...callbacks): left-to-right function composition
  • throttle(callback, wait, options): run at most once per wait period
  • times(callback, amount): execute a callback repeatedly
import { compose, debounce, once, partial, pipe, throttle } from '@fr0st/core';

const add1 = (n) => n + 1;
const double = (n) => n * 2;

compose(add1, double)(3); // 7
pipe(add1, double)(3); // 8

const init = once(() => Math.random());
init() === init(); // true

partial((a, b) => [a, b], undefined, 2)(1); // [1, 2]

const debounced = debounce((value) => console.log(value), 100);
const throttled = throttle(() => console.log('tick'), 100);

debounced('last');
throttled();

Math

  • clamp(value, min, max): clamp a number between bounds
  • clampPercent(value): clamp a number between 0 and 100
  • dist(x1, y1, x2, y2): distance between two points
  • inverseLerp(v1, v2, value): interpolation amount between two values
  • len(x, y): vector length
  • lerp(v1, v2, amount): linear interpolation
  • map(value, fromMin, fromMax, toMin, toMax): remap a value from one range to another
  • random(a, b): random floating-point value
  • randomInt(a, b): random integer
  • toStep(value, step): round a number to a step size
import { clamp, dist, lerp, map, random, randomInt, toStep } from '@fr0st/core';

clamp(10, 0, 1); // 1
dist(0, 0, 3, 4); // 5
lerp(0, 10, 0.25); // 2.5
map(0.5, 0, 1, 0, 10); // 5
random(10); // 0 <= n < 10
randomInt(10, 50); // 10 <= n < 50
toStep(0.123, 0.05); // 0.1

Objects

  • extend(object, ...objects): deep-merge values into the first object
  • flatten(object): flatten plain-object paths into dot notation
  • forgetDot(object, key): delete a path from an object
  • getDot(object, key, defaultValue): read a path from an object
  • hasDot(object, key): test whether a path exists
  • pluckDot(objects, key, defaultValue): read the same path from many objects
  • setDot(object, key, value, options): assign a path in an object
import { extend, flatten, getDot, pluckDot, setDot } from '@fr0st/core';

const obj = extend({ a: 1 }, { b: { c: 2 } });

getDot(obj, 'b.c'); // 2
flatten({ a: { b: 1 } }); // { 'a.b': 1 }
pluckDot([{ a: { b: 1 } }, { a: { b: 2 } }], 'a.b'); // [1, 2]

setDot(obj, 'b.c', 3);

Strings

  • camelCase(string): convert text to camelCase
  • capitalize(string): upper-case the first character and lower-case the rest
  • escape(string): escape HTML entities
  • escapeRegExp(string): escape RegExp control characters
  • humanize(string): convert identifiers into readable words
  • kebabCase(string): convert text to kebab-case
  • pascalCase(string): convert text to PascalCase
  • randomString(length, chars): create a random string
  • snakeCase(string): convert text to snake_case
  • unescape(string): unescape HTML entities
import { camelCase, escape, humanize, kebabCase, randomString, snakeCase } from '@fr0st/core';

camelCase('hello world'); // 'helloWorld'
humanize('helloWorld'); // 'Hello world'
kebabCase('helloWorld'); // 'hello-world'
snakeCase('helloWorld'); // 'hello_world'
escape('<div class="x">'); // '&lt;div class=&quot;x&quot;&gt;'
randomString(8); // e.g. 'aZ02kLmP'

Testing

  • isArray(value)
  • isArrayLike(value)
  • isBoolean(value)
  • isDocument(value)
  • isElement(value)
  • isFragment(value)
  • isFunction(value)
  • isNaN(value)
  • isNode(value)
  • isNull(value)
  • isNumeric(value)
  • isObject(value)
  • isPlainObject(value)
  • isShadow(value)
  • isString(value)
  • isText(value)
  • isUndefined(value)
  • isWindow(value)
import {
    isArray,
    isArrayLike,
    isFunction,
    isNumeric,
    isPlainObject,
} from '@fr0st/core';

isArray([]); // true
isArrayLike({ 0: 'a', length: 1 }); // true
isFunction(() => {}); // true
isNumeric('123.45'); // true
isPlainObject({}); // true

Behavior Notes

  • merge() and extend() mutate and return the first argument.
  • debounce(), throttle(), and animation() return wrapped functions with cancel().
  • range() uses the absolute value of step, returns [] for step === 0, and includes end when the step lands on it exactly.
  • setDot() supports * wildcard segments and an { overwrite } option.
  • random() and randomInt() use an exclusive upper bound.

Development

npm test
npm run js-lint
npm run build

License

FrostCore is released under the MIT License.