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@game.object/ts-game-toolbox

v5.1.12

Published

A little toolbox of classes for some game development

Downloads

396

Readme

Ts Game Toolbox

A collection of reusable functions and classes for Games or Programs developed in Javascript/Typescript.

Warning This package is far from stable. It is a privately managed package, feel free to use it at your own risk. Major changes may be introduced at any time.

Documentation

For detailed information and usage examples, please refer to the documentation in the docs folder:

  • AI-Optimized Documentation - Recommended for AI Agents (LLMs).
  • Handover Guide - How to share this library with other agents.
  • Assets - Loading and managing images and audio.
  • Geometries - Vector2, Rect, Polygon, Line, and Ray.
  • Trees - QuadTree and Collection.
  • Signals - Event and Signal sockets, Observable properties.
  • Flow - Progress tracking, Sleep, Throttling, and Asserts.
  • UI - Canvas-based UI system with widgets.
  • Physics - Collision detection (Work in Progress).
  • Miscellaneous - Colors, RgbColor, Math helpers, and Testing tools.

Recommendation

These tools and helpers aim to be helpful for development with the 'tce-common' package.

Coordinate System

The Geometric functions and classes assume a 2D-coordinate system. While standard screen coordinates (y-down) are used in most places, be aware of the specific implementation in each class.

|..|-y|..|
|-x|..|+x|
|..|+y|..|

The angle of a vector is expected in radians (from 0 to 2π). Angle 0 points to the right.

Quick Version Log

  • 5.0.0
    • Removed MVC and "Abstract" module to concentrate on general helpers
  • 4.0.0
    • Major restructuring of the mvc part
  • 3.0.0
    • Cut the Dependencies to react and p5
  • 2.0.0
    • Introduce the abstract MVC-Components
  • 1.0.0
    • Initial version