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@ganttkit/html

v0.1.2

Published

Plain HTML/CSS/JS renderer plugin for GanttKit paints the scene with DOM elements instead of SVG.

Downloads

343

Readme

@ganttkit/html

A plain HTML/CSS/JS renderer for GanttKit the DOM-twin of @ganttkit/svg.

Both packages consume the exact same renderer-agnostic scene the engine produces (a flat list of vector primitives: rect, line, path, polygon, text). @ganttkit/svg maps each primitive 1:1 onto an SVG element; this package paints each one as a positioned <div> styled with background/border/clip-path instead. Because the primitives carry the same data-* attributes, every feature plugin (columns, tree, dependencies, markers, tooltip, selection, …) works unchanged.

The scene model is deliberately backend-neutral, so the same primitives can feed other renderers in the future canvas, WebGL, PNG, PDF, or even a terminal.

Usage

import { createGantt } from '@ganttkit/html'
import '@ganttkit/html/styles.css'

const gantt = createGantt({
  target: '#app',
  rows,
  viewMode: 'Week',
  highlightToday: true,
})

Or attach it as a plugin to an existing engine:

import { GanttEngine } from '@ganttkit/core'
import { htmlRenderer } from '@ganttkit/html'

const engine = new GanttEngine({ rows })
engine.use(htmlRenderer({ target: '#app' }))

How primitives map to the DOM

| Vector primitive | HTML rendering | | ---------------- | ---------------------------------------------------------- | | rect | positioned <div> (background + border, rxborder-radius) | | line | zero-height <div> whose border-top is the stroke, rotated to any angle | | path | the M/L polyline split into per-segment stroke boxes, plus a CSS-triangle arrowhead for markerEnd | | polygon | a <div> clipped to the points via clip-path: polygon(...) | | text | a positioned <div>; SVG anchor/baseline emulated with a translate(...) |

Examples

  • examples/basic pnpm --filter @ganttkit/example-html dev
  • examples/stress large-dataset benchmark with a live metrics panel: pnpm --filter @ganttkit/example-html-stress dev