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@getgameframe/mcp

v0.2.0

Published

MCP server for GameFrame — connect AI coding tools to your game design documents

Readme

@getgameframe/mcp

MCP server for GameFrame — connect AI coding tools to your game design documents.

Works with Claude Code, Cursor, Windsurf, VS Code Copilot, and any MCP-compatible client.

Setup

1. Create an API token

Go to GameFrame Settings > API Tokens and create a token with read scope.

2. Configure your AI tool

Add to your project's .mcp.json:

{
  "mcpServers": {
    "gameframe": {
      "command": "npx",
      "args": ["@getgameframe/mcp"],
      "env": {
        "GAMEFRAME_API_TOKEN": "gf_ak_your_token_here"
      }
    }
  }
}

Or for global access across all projects, add to ~/.claude/claude_desktop_config.json.

3. Optional: Set a default vault

If you primarily work with one vault, set GAMEFRAME_DEFAULT_VAULT_ID to skip specifying it on every tool call:

{
  "mcpServers": {
    "gameframe": {
      "command": "npx",
      "args": ["@getgameframe/mcp"],
      "env": {
        "GAMEFRAME_API_TOKEN": "gf_ak_...",
        "GAMEFRAME_DEFAULT_VAULT_ID": "your-vault-uuid"
      }
    }
  }
}

Find your vault ID by calling gameframe_list_vaults or from the URL in the GameFrame web app.

Configuration

| Variable | Required | Description | |----------|----------|-------------| | GAMEFRAME_API_TOKEN | Yes | Personal access token (starts with gf_ak_) | | GAMEFRAME_API_URL | No | API URL (defaults to production) | | GAMEFRAME_DEFAULT_VAULT_ID | No | Default vault ID for all tool calls |

Alternatively, create ~/.gameframe/config.json:

{
  "token": "gf_ak_...",
  "defaultVaultId": "optional-vault-uuid"
}

Resolution order: environment variables > config file.

Available Tools

Vault Discovery

  • gameframe_list_vaults — List all vaults you have access to

Documents

  • gameframe_list_documents — List documents in a vault (filter by file type)
  • gameframe_get_document_content — Read document content (current or specific version)
  • gameframe_search_documents — Search documents by title or content

Version History

  • gameframe_get_version_history — Get version history for a document
  • gameframe_compare_versions — Diff two versions of a document

Branches

  • gameframe_list_branches — List branches for a document

Entities

  • gameframe_get_document_entities — Get AI-extracted entities (characters, items, mechanics)
  • gameframe_search_entities — Search entities across a vault

Change Requests

  • gameframe_get_change_requests — List active change requests (quest log)

Write Operations (require write scope)

  • gameframe_create_version — Save a new version of a document with a change summary
  • gameframe_create_document — Create a new document in a vault
  • gameframe_create_change_request — Log a design change request in the quest log

Write tools require a PAT with write scope. Create one at Settings > API Tokens with both read and write scopes selected.

Resources

  • gameframe://vault/{id}/tree — Browse the document tree of a vault

Requirements

  • Node.js 18+
  • A GameFrame account with at least one vault

License

MIT