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@gio.js/server

v0.1.0-beta.4

Published

GioJS — Rust-powered React framework

Readme

@gio.js/server

The GioJS server — a Rust-powered React framework. The performance-critical hot path (HTTP/2, compression, image optimization, ISR caching, static files) runs in compiled Rust; Node renders your React.

Self-hosted React at Vercel speed. The same performance profile as a managed cloud — on any server you own. No CDN tax.

Get started

Don't install this directly — scaffold a project:

npm create giojs@latest

It installs @gio.js/server (this package — the binary + Node bridge), @gio.js/react, and the right prebuilt platform binary automatically.

npm run dev      # development server
gio export       # pre-render to static HTML in out/

What's inside

  • Rust — HTTP/2 & TLS, routing, brotli/gzip, image optimization (/_gio/image), the ISR page cache, static files, middleware, Prometheus metrics.
  • Node — React SSR via renderToReadableStream, getServerSideProps, nested layouts, route handlers, WebSockets.

A request only reaches Node when it's a dynamic render that missed the cache — everything else is served entirely from Rust.

Links

  • 🌐 Website & docs — https://giojs.com
  • 🚀 Scaffolder — create-giojs
  • 🐙 GitHub — https://github.com/Ggaming5005/GioJS

MIT © GioJS