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@gramforge/images

v0.1.0

Published

Typed card-template inputs in, PNG `Uint8Array` out — a browserless renderer for the six Observatory agent notification cards (status, fleet overview, needs-input, completion, failure, chart). Node-primary, npm-only.

Readme

@gramforge/images

Typed card-template inputs in, PNG Uint8Array out — a browserless renderer for the six Observatory agent notification cards (status, fleet overview, needs-input, completion, failure, chart). Node-primary, npm-only.

This package produces photo bytes. It knows nothing of the Telegram Bot API: no chat_id, no sendPhoto payload, no upload call. Wrapping the bytes into a Bot API request is the transport layer's job. It imports @gramforge/core / @gramforge/render only for typed text needs and never a transport package.

Install

pnpm add @gramforge/images

Quick start

import { renderCard } from "@gramforge/images";

const result = await renderCard({
  template: "status",
  agentName: "builder-agent",
  level: "ok", // "ok" | "warn" | "error" — a discriminated enum, not an isError flag
  headline: "Build passed",
  detail: { kind: "text", value: "42 files compiled" }, // or { kind: "none" }
  timestampIso: "2026-07-08T12:00:00.000Z"
});

// Result is a discriminated union — never a thrown exception for expected failures.
if ("hit" in result) {
  // Cache short-circuit: an identical card was already uploaded for this bot.
  await sendPhotoByFileId(result.fileId);
} else if (result.ok) {
  await uploadPhotoBytes(result.bytes); // meta: backend, contentHash, network, renderMs, w/h
} else {
  switch (result.error.kind) {
    case "invalid-template-input": /* result.error.issues */ break;
    case "renderer-unavailable": /* result.error.attempted backends */ break;
    case "rasterize-failed": /* result.error.message */ break;
    case "chart-spec-invalid": /* result.error.issues */ break;
  }
}

Every template also has a builder that returns the node tree plus a render() helper: statusCard, fleetOverviewCard, needsInputCard, completionCard, failureCard, chartCard. needsInputCard rejects an empty options list at the type level (non-empty array).

Backends: Takumi primary, satori+sharp fallback

Rendering goes through a pluggable takumi backend:

| Backend | Package | Runtime | Notes | | --- | --- | --- | --- | | takumi-native | @takumi-rs/core (napi) | Node | Primary. Node tree → PNG directly (~11 ms warm). | | takumi-wasm | @takumi-rs/wasm | browser / Deno / Node | Portable. wasm binary + font buffers are injected — no node: builtins, no fs. This is what lets a showcase render cards client-side. |

selectBackend(options?) returns a discriminated union describing what will serve renders: { kind: "takumi-native" | "takumi-wasm"; backend } or { kind: "fallback"; reason }. Native availability is capability-detected once per process (the napi binding is dynamic-imported and the decision cached). Callers may force a backend via { force: "takumi-native" | "takumi-wasm" | "fallback" }.

When neither takumi backend can serve the environment (native module load failure / unsupported platform, or an explicit force), rendering falls back to satori (SVG) → sharp (PNG) and fires warnDegraded("images.fallback", …) exactly once. The wasm rasterizer is @resvg/resvg-wasm (never resvg-js on native — it is ~4.6× slower as a satori rasterizer; sharp is used there).

Platform prebuilts (musl + glibc)

The native backend's binaries ship via Takumi's own napi optional-dependency mechanism: linux-x64-gnu, linux-arm64-gnu, linux-x64-musl, linux-arm64-musl, darwin-x64, darwin-arm64, win32-*. On a platform with no matching prebuilt (or in a musl/Alpine container missing the musl build), the native probe fails, meta.backend reports satori-sharp, and rendering still succeeds via the fallback. renderer-unavailable is a first-class, testable RenderFailure variant.

Charts

Charts render with ECharts SSR (init(null, null, { ssr: true, renderer: "svg" })) → SVG → PNG (sharp on native / @resvg/resvg-wasm on the portable path). No Puppeteer, Playwright, or headless-Chromium anywhere in the graph.

import { renderChart } from "@gramforge/images";

const result = await renderChart({
  kind: "bar", // "bar" | "line"
  title: "Throughput",
  categories: ["mon", "tue", "wed"],
  series: [{ name: "tasks", values: [3, 7, 5] }]
});

chartCard and fleetOverviewCard call renderChart internally and splice the PNG back in as an img node, so the whole card still goes through a single takumi/satori pass. If the chart cannot be rasterized, the card degrades to a typed placeholder and still returns ok: true — a chart failure never fails the card.

file_id cache

A Telegram file_id is valid only for the bot that uploaded it, so the cache is keyed by (ContentHash, BotId). FileIdCacheStore is an injected interface (get/set); a Map-backed createInMemoryFileIdCacheStore() ships as the default, and callers substitute a persistent (SQLite/Redis) store without any change to renderCard.

import { renderCard, createInMemoryFileIdCacheStore, recordUpload } from "@gramforge/images";

const store = createInMemoryFileIdCacheStore();

const r = await renderCard(input, { lookup: store, botId });
if ("hit" in r) {
  // Cache hit: rendering was skipped entirely; reuse r.fileId.
} else if (r.ok) {
  const fileId = await uploadAndGetFileId(r.bytes); // caller's job
  await recordUpload(store, r.meta.contentHash, botId, fileId);
}

renderCard never calls the Bot API — it only computes the content hash, consults the store, and (on a hit) returns a CachedFileHit without rendering. Recording an uploaded file_id back into the store is the caller's job via recordUpload. The in-memory store does not persist across process restarts (documented default, not a guarantee).

Card rendering is deterministic, so the cache key (and meta.contentHash) is a stable SHA-256 of the canonical card input, which is pre-render computable — that is what lets a cache hit truly skip the render pipeline. The separate computeContentHash(bytes) utility hashes raw PNG bytes (used by renderChart and available to callers who want byte-level hashing). Both use portable Web Crypto (crypto.subtle), not node:crypto.

Fonts and the color-emoji caveat

A Latin/monospace font (DejaVu Sans) is bundled at src/assets/font-latin.bin and loaded via readFileSync at first use — never a network fetch — so plain ASCII/Latin cards render fully offline.

Color emoji require a network font fetch on first use. Takumi/satori resolve color-emoji glyphs from a remote font; the bundled font covers Latin/monospace only. This is a documented caveat, not a bug: containsColorEmoji(text) and RenderMeta.network ({ kind: "offline" } vs { kind: "emoji-font-fetch", codepoints }) make it observable ahead of and after a render. Offline with emoji present degrades to a missing glyph, not a crash.

Authoring constraints

Card node trees are built only through the flexbox-safe typed builders (div, row, col, text, img). CardStyle exposes no CSS Grid and no free-form style: string escape hatch, so a template that type-checks renders consistently on both Takumi and satori.

House rules

zod schemas are the single source of truth; presence is modeled with discriminated unions (never .optional()/.nullable()), all unions are matched with ts-pattern .exhaustive(), and expected failures are typed { kind }-tagged DUs rather than thrown exceptions.

Distribution

npm-only. The native napi module + sharp + Node font-loading APIs are incompatible with JSR's Deno-portability requirement, so there is no jsr.json. The wasm backend and the tree/schema modules are kept free of node: builtins so a later @gramforge/images-wasm JSR entry can lift them out.