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@gridworkjs/kd

v1.1.2

Published

KD-tree spatial index for static point sets and nearest-neighbor queries

Downloads

366

Readme

Install

npm install @gridworkjs/kd

Usage

import { createKdTree } from '@gridworkjs/kd'
import { point, bounds } from '@gridworkjs/core'

// index a set of restaurants by location
const tree = createKdTree(r => bounds(r.location))

tree.load([
  { name: 'Corner Bistro', location: point(40.738, -74.005) },
  { name: 'Katz Deli', location: point(40.722, -73.987) },
  { name: 'Joe Pizza', location: point(40.730, -73.989) },
  { name: 'Russ & Daughters', location: point(40.722, -73.988) }
])

// find the 2 closest restaurants to your current location
tree.nearest({ x: 40.725, y: -73.990 }, 2)
// => [{ name: 'Joe Pizza', ... }, { name: 'Katz Deli', ... }]

// search a bounding box
tree.search({ minX: 40.720, minY: -73.990, maxX: 40.730, maxY: -73.985 })
// => [{ name: 'Katz Deli', ... }, { name: 'Joe Pizza', ... }, { name: 'Russ & Daughters', ... }]

When to Use a KD-tree

KD-trees excel at nearest-neighbor queries on point data. If you have a static dataset and your primary query is "find the k closest items to this point", a KD-tree will outperform other spatial indexes.

Use load() to build the tree from a complete dataset - this produces a balanced tree with optimal query performance. Dynamic insert() and remove() are supported but may unbalance the tree over time.

If your data changes frequently, consider @gridworkjs/quadtree (dynamic, sparse data) or @gridworkjs/hashgrid (uniform distributions). If your items are rectangles rather than points, @gridworkjs/rtree is a better fit.

API

createKdTree(accessor)

Creates a new KD-tree. The accessor function maps each item to its bounding box ({ minX, minY, maxX, maxY }). Use bounds() from @gridworkjs/core to convert geometries.

Returns a spatial index implementing the gridwork protocol.

tree.load(items)

Builds a balanced tree from an array of items, replacing any existing data. This is the preferred way to populate the tree - it produces optimal structure for queries.

tree.insert(item)

Adds a single item to the tree. For bulk data, prefer load().

tree.remove(item)

Removes an item by identity (===). Returns true if found and removed.

tree.search(query)

Returns all items whose bounds intersect the query. Accepts bounds objects or geometry objects (point, rect, circle).

tree.nearest(point, k?)

Returns the k nearest items to the given point, sorted by distance. Defaults to k=1. Accepts { x, y } or a point geometry.

tree.clear()

Removes all items from the tree.

tree.size

Number of items in the tree.

tree.bounds

Bounding box of all items, or null if empty.

tree.accessor

The bounds accessor function passed at construction.

License

MIT