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@gschoppe/avataaars

v2.2.7

Published

React component for avataaars, updated with bugfixes, support for react 19, and new options.

Downloads

217

Readme

React component for Avataaars

The core React component for Avataaars Generator updated by Greg Schoppe, originally developed by Fang-Pen Lin, based on the Sketch library Avataaars designed by Pablo Stanley.

Features

  • NEW Idle CSS animations
  • NEW Extendable color palettes
  • SVG based
  • Light weight
  • Scalable
  • Easy to use
  • Easy to integrate with custom editor
  • Comes with official editor *

* Note: the official editor is still running on the 4 year old version 2.0.0 and doesn't support backdropType, backdropColor, or several bugfixes in this version.

How To

Installation

First, you need to install the avataaars component package, here you run

yarn add @gschoppe/avataaars

or

npm install @gschoppe/avataaars --save

if you are using npm.

Usage

In your React app, import the Avataaar component and put it where you like it to be, for example

import React from 'react'
import Avatar from '@gschoppe/avataaars'

export default function MyComponent() {
  return( 
    <Avatar
      style={{width: '100px', height: '100px'}}
      backdropType='Circle'
      backdropColor='Blue01'
      topType='LongHairMiaWallace'
      accessoriesType='Prescription02'
      hairColor='BrownDark'
      facialHairType='Blank'
      clotheType='Hoodie'
      clotheColor='PastelBlue'
      eyeType='Happy'
      eyebrowType='Default'
      mouthType='Smile'
      skinColor='Light'
    />
  );
}

Showcase pieces

To showcase individual pieces of the avatar you can use the Piece component, for example:

import React from 'react'
import {Piece} from 'avataaars';

export default function MyComponent() {
  return(
    <>
      <Piece pieceType="mouth" pieceSize="100" mouthType="Eating"/>
      <Piece pieceType="eyes" pieceSize="100" eyeType="Dizzy"/>
      <Piece pieceType="eyebrows" pieceSize="100" eyebrowType="RaisedExcited"/>
      <Piece pieceType="accessories" pieceSize="100" accessoriesType="Round"/>
      <Piece pieceType="top" pieceSize="100" topType="LongHairFro" hairColor="Red"/>
      <Piece pieceType="facialHair" pieceSize="100" facialHairType="BeardMajestic"/>
      <Piece pieceType="clothe" pieceSize="100" clotheType="Hoodie" clotheColor="Red"/>
      <Piece pieceType="graphics" pieceSize="100" graphicType="Skull" />
      <Piece pieceType="skin" pieceSize="100" skinColor="Brown" />
    </>
  );
}

Add colors

To add custom colors to your avataaar, use the addPaletteColor() function, like so:

import React, {useEffect} from 'react'
import Avatar, {addPaletteColor, PALETTES} from '@gschoppe/avataaars'

export default function MyComponent() {
  useEffect(() => {
    // Color names should be a single word, beginning with a capital letter.
    // Warning: Adding a color with the same name as an existing palette
    // entry will overwrite the existing color.
    addPaletteColor(PALETTES.BACKDROP, 'CustomColor1', '#00FF00')
  }, [])

  return( 
    <Avatar
      style={{width: '100px', height: '100px'}}
      backdropType='Circle'
      backdropColor='CustomColor1'
      topType='LongHairMiaWallace'
      accessoriesType='Prescription02'
      hairColor='BrownDark'
      facialHairType='Blank'
      clotheType='Hoodie'
      clotheColor='PastelBlue'
      eyeType='Happy'
      eyebrowType='Default'
      mouthType='Smile'
      skinColor='Light'
    />
  );
}

BETA - Add CSS Idle Animations

This is very much a work in progress. So far, Idle animations have only been added to a few of the various avatar components. To enable these animations, just import @gschoppe/avataaars/dist/animations.css in your component, like so:

import React from 'react'
import Avatar from '@gschoppe/avataaars'
import '@gschoppe/avataaars/dist/animations.css'

export default function MyComponent() {
  return( 
    <Avatar
      style={{width: '100px', height: '100px'}}
      backdropType='Circle'
      backdropColor='Blue01'
      topType='LongHairMiaWallace'
      accessoriesType='Blank'
      hairColor='BrownDark'
      facialHairType='Blank'
      clotheType='Hoodie'
      clotheColor='PastelBlue'
      eyeType='EyeRoll'
      eyebrowType='Default'
      mouthType='Serious'
      skinColor='Light'
    />
  );
}

Collect options

To build your own avatar editor, you may want to use lower level Avatar component along with OptionContext. For more details usage, please reference to source code of avataaars-generator, see how it uses OptionContext to collection available options.