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@hackmd/emojify.js

v2.1.0

Published

A Javascript module to convert emoji keywords to images.

Downloads

314

Readme

emojify.js

Note: This fork is a rewrite version from joypixels/emojify.js with TypeScript and up-to-date dependencies.

Below is the original README

TODO: update it


A swiss-army-knife for all emoji, in Javascript. Used by Gitter and Mapbox.

The emoji keywords are as described by emoji-cheat-sheet.com.

Features

  • Fast
  • Awesome
  • Converts emoticons like :) :( :'(
  • Allows customisation of processed emoji
  • Multiple modes; img, sprites and data-URI
  • Available on a CDN (gasp)
  • Includes a sample .htaccess file for caching Javascript and CSS
  • Switchable emoji sets (SOON!)
  • Made from unicorn blood

Installation

Via npm

npm install @hackmd/emojify.js --save

API

setConfig([object])

This works in the browser and on Node

Parameters

  • object - Optional JSON object with any of the following attributes:

Option | Default | Description --- | --- | --- blacklist.elements | ['script', 'textarea', 'a', 'pre', 'code'] | An array of elements you don't want emojified blacklist.classes | ['no-emojify'] | An array of classes you don't want emojified mode | img | By default, emojify will output an img with a src attribute for each emoji found. But if mode is set to sprite or data-uri, then spans with classes are outputted. Don't forget to include the appropriate CSS for your choice though, see the /dist directory. tag_type | null | When set, emojify uses this element with the class emoji emoji-#{emojiname} instead of an img with a src attribute. Example valid values: div, span. This takes precedence over the mode option. Note: if you're not using imgs, .emoji-+1 isn't a valid class, so .emoji-plus1 is used instead. only_crawl_id | null | [DEPRECATED] Restricts searching for emojis to a specified element & it's children. If null, and no object is passed to run(), document.body is used img_dir | 'images/emoji' | Defines the path to the emoji images ignore_emoticons | false | If true, only convert emoji like :smile: and ignore emoticons like :)

Usage

emojify.setConfig({tag_type : 'div'});

run([element], [replacer])

This works in the browser and Node

Parameters

  • element - Optional HTML element to restrict the emojification to.
  • replacer - Optional Function to override emoji replacement behaviour with your own. The function will receive two arguments, the emoji pattern found (emoji), and the emoji name (name). In the case of emoticons, for example, emoji = ':)' and name = 'smile'. Your function must return a HTMLElement.
Browser
emojify.run();
// OR
emojify.run(document.getElementById('my-element'))
// OR
emojify.run(null, function(emoji, emojiName){
  var span = document.createElement('span');
  span.className = 'emoji emoji-'  + emojiName;
  span.innerHTML = emoji + ' replaced';
  return span;
});
Node.js

Requires you to have jsdom installed: npm i jsdom --save

var jsdom = require('jsdom')

jsdom.env({
    html: "<p><code>jhhh</code><em>:)</em></p>",
    done: function(errors, window) {
        emojify.run(window.document.body)
    }
});

replace(string, [callback])

This works in the browser and on Node

Parameters

  • string - String to emojify
  • callback - Optional callback function to output emoji with

Usage

By default, emojify.js uses the internal function defaultReplacer() to replace emoji. You can override this behaviour by supplying your own callback function.

Your callback function will receive two arguments, the emoji pattern found (emoji), and the emoji name (name). In the case of emoticons, for example, emoji = ':)' and name = 'smile'.

The context in which your replacer function is run will have the config available. So you can access properties such as img_dir at this.config.img_dir.

emojify.replace('I am happy :)');
// OR
replacer = function(emoji, name) {
    // Customise output here
    return emojifiedString;
}

emojify.replace('I am happy :)', replacer);

Contributing changes

Please read CONTRIBUTING.md.

Credits

License

Please read LICENSE.md. For image attributions, please read LICENSE-IMAGES.md