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@hapticjs/angular

v0.1.0

Published

Angular service for Haptic.js haptic engine

Readme

@hapticjs/angular

Angular integration for Haptic.js — the universal haptic feedback engine.

Installation

npm install @hapticjs/angular @hapticjs/core

Setup

Provide HapticService in your module or standalone component:

import { HapticService } from '@hapticjs/angular';

@NgModule({
  providers: [
    { provide: HapticService, useClass: HapticService },
  ],
})
export class AppModule {}

Or with custom configuration using a factory:

@NgModule({
  providers: [
    {
      provide: HapticService,
      useFactory: () => new HapticService({ intensity: 0.8 }),
    },
  ],
})
export class AppModule {}

Usage

Inject the service in your components:

import { Component } from '@angular/core';
import { HapticService } from '@hapticjs/angular';

@Component({
  selector: 'app-my-button',
  template: `<button (click)="onTap()">Tap me</button>`,
})
export class MyButtonComponent {
  constructor(private haptic: HapticService) {}

  async onTap() {
    await this.haptic.tap();
  }
}

Semantic effects

this.haptic.tap();
this.haptic.doubleTap();
this.haptic.success();
this.haptic.warning();
this.haptic.error();
this.haptic.selection();
this.haptic.toggle(true);
this.haptic.impact('heavy');

HPL patterns

this.haptic.play('~~..##..@@');

Pattern composer

const pattern = this.haptic
  .compose()
  .tap()
  .pause(100)
  .vibrate(50, 0.8);

Cleanup

Call dispose() in your component's ngOnDestroy:

export class MyComponent implements OnDestroy {
  constructor(private haptic: HapticService) {}

  ngOnDestroy() {
    this.haptic.dispose();
  }
}

API

| Method | Description | |--------|-------------| | tap(intensity?) | Light tap feedback | | doubleTap(intensity?) | Double tap | | success() | Success notification | | warning() | Warning notification | | error() | Error notification | | selection() | Selection change | | toggle(on) | Toggle feedback | | impact(style?) | Impact with style | | play(pattern) | Play HPL string or pattern | | vibrate(duration, intensity?) | Raw vibration | | compose() | Create pattern composer | | configure(config) | Update configuration | | isSupported | Whether haptics are supported | | adapterName | Current adapter name | | dispose() | Clean up resources |