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@hasagi/schema

v0.7.1

Published

The schema / type-generation toolkit behind Hasagi. It reads the League of Legends client's own API description (the LCU "help" schema, exposed by a running client), builds an OpenAPI v3 (swagger) document from it, and generates the TypeScript definitions

Readme

@hasagi/schema

The schema / type-generation toolkit behind Hasagi. It reads the League of Legends client's own API description (the LCU "help" schema, exposed by a running client), builds an OpenAPI v3 (swagger) document from it, and generates the TypeScript definitions that power typed LCU requests and events.

This is the engine used by the @hasagi/cli schema command and the generated types shipped in @hasagi/core/types and @hasagi/types.

Most users don't need this package directly — use hasagi schema (from @hasagi/cli) to generate types, or just consume the pre-generated types. Use @hasagi/schema only if you're building your own generation pipeline.

Installation

npm install @hasagi/schema

API

import { getExtendedHelp, getSwagger, getTypeScript } from "@hasagi/schema";

// 1. Fetch and normalize the LCU help schema (requires a running League client).
const xhelp = await getExtendedHelp();

// 2. Build an OpenAPI v3 (swagger) document.
const swagger = await getSwagger(xhelp);

// 3. Generate the TypeScript definitions.
const { lcuTypes, lcuEndpoints, lcuEvents } = await getTypeScript(swagger, xhelp /*, namespace? */);
  • getExtendedHelp() — retrieves and normalizes the LCU's API description from a running client.
  • getSwagger(xhelp) — produces an OpenAPI v3 schema object (with helpers for generating types).
  • getTypeScript(swagger, xhelp, namespace?) — returns the generated lcuTypes, lcuEndpoints and lcuEvents source strings. Pass a namespace to wrap the generated types.

Disclaimer

Hasagi is not endorsed by Riot Games and does not reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc.