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@heromatic/node-red-contrib-tcp-process-manager

v1.0.7

Published

tcp-process-manager

Readme

TcpProcessManager Node

Dual Mode TCP Connection Manager - Manages TCP connections in both server and client modes with dynamic mode switching

Installation

npm install @heromatic/node-red-contrib-tcp-process-manager

Overview

The TcpProcessManager node is a powerful dual-mode TCP connection manager that can operate as either:

  • Server Mode: Listen for incoming TCP connections from clients
  • Client Mode: Connect to remote TCP servers

The node supports dynamic mode switching, allowing you to change between server and client modes without restarting Node-RED.

Features

Dual Mode Operation

  • Server Mode: Bind to ports and accept incoming connections
  • Client Mode: Connect to remote servers with automatic reconnection
  • Dynamic Switching: Change modes via setup messages

Connection Management

  • Multiple simultaneous connections in both modes
  • Automatic reconnection for client mode - Follows Node-RED's TCP node pattern
  • Connection status monitoring and reporting
  • Graceful cleanup and resource management
  • Handles server-initiated disconnections (timeouts, inactivity) with automatic reconnection

Data Processing

  • Real-time data transmission and reception
  • Broadcast to all connections or target specific ones
  • Comprehensive error handling and recovery
  • Detailed status reporting and metadata

Usage

Basic Setup

Server Mode Configuration

{
  "topic": "setup",
  "payload": {
    "mode": "server",
    "connections": [
      {
        "connectionId": "server1",
        "host": "0.0.0.0",
        "port": 8080,
        "timeout": 30000,
        "maxConnections": 10,
        "keepAlive": true
      },
      {
        "connectionId": "server2",
        "host": "127.0.0.1",
        "port": 8081
    }
    ]
  }
}

Client Mode Configuration

{
  "topic": "setup",
  "payload": {
    "mode": "client",
    "connections": [
      {
        "connectionId": "client1",
        "host": "192.168.1.100",
        "port": 8080,
        "timeout": 5000,
        "maxReconnections": 0, // 0 = infinite reconnection (default)
        "reconnectDelay": 3000, // 3 seconds (default)
        "keepAlive": true
      },
      {
        "connectionId": "client2",
        "host": "192.168.1.101",
        "port": 8081,
        "maxReconnections": 5 // Limited to 5 attempts
      }
    ]
  }
}

Data Processing

Server Mode - Send to Clients

{
  "topic": "process",
  "payload": {
    "data": "Hello connected clients!"
  }
}

Client Mode - Send to Servers

{
  "topic": "process",
  "payload": {
    "data": "Hello remote server!",
    "targetConnection": "client1"  // Optional: send to specific connection
  }
}

Close Connections

{
  "topic": "close",
  "payload": {}
}

Output Format

Server Mode - Received Data

{
  "connectionId": "server1",
  "host": "0.0.0.0",
  "port": 8080,
  "clientAddress": "192.168.1.100",
  "clientPort": 54321,
  "data": "Hello from client!",
  "timestamp": "2024-01-15T10:30:00.000Z",
  "success": true
}

Client Mode - Received Data

{
  "connectionId": "client1",
  "host": "192.168.1.100",
  "port": 8080,
  "data": "Response from server!",
  "timestamp": "2024-01-15T10:30:00.000Z",
  "success": true
}

Configuration Parameters

Server Mode Parameters

| Parameter | Type | Required | Default | Description | |-----------|------|----------|---------|-------------| | connectionId | string | Yes | - | Unique identifier for the server | | host | string | No | "0.0.0.0" | Host to bind to | | port | number | Yes | - | Port to listen on | | timeout | number | No | 30000 | Client connection timeout (ms) | | maxConnections | number | No | 10 | Maximum concurrent clients | | maxReconnections | number | No | 3 | Maximum reconnection attempts | | reconnectDelay | number | No | 1000 | Reconnection delay (ms) | | keepAlive | boolean | No | true | Enable TCP keep-alive |

Client Mode Parameters

| Parameter | Type | Required | Default | Description | |-----------|------|----------|---------|-------------| | connectionId | string | Yes | - | Unique identifier for the client | | host | string | Yes | - | Remote server hostname/IP | | port | number | Yes | - | Remote server port | | timeout | number | No | 5000 | Connection timeout (ms) | | maxReconnections | number | No | 0 | Maximum reconnection attempts (0 = infinite) | | reconnectDelay | number | No | 3000 | Reconnection delay (ms) | | keepAlive | boolean | No | true | Enable TCP keep-alive |

Node Status Colors

The node uses different colors to indicate its status:

  • 🟢 Green: Connected and working (all connections active)
  • 🟡 Yellow: Listening for connections (server mode) or connecting (client mode)
  • 🟠 Orange: Reconnecting (attempting to restore lost connections)
  • 🔵 Blue: Partial status (some connections working, others with issues)
  • 🔴 Red: Error or disconnected
  • ⚫ Grey: Stopped or not configured

Node Outputs

The node has 3 outputs:

  1. Success Output (Output 1): Successfully processed data and operations
  2. Error Output (Output 2): Error messages and connection failures
  3. Status Output (Output 3): Connection status, events, and metadata

Status Messages

Server Mode Events

  • server_started: TCP server started and listening
  • client_connected: New client connected to server
  • client_disconnected: Client disconnected from server
  • data_received: Data received from client
  • server_error: Server error occurred
  • server_reconnecting: Server attempting to reconnect
  • server_reconnected: Server successfully reconnected

Client Mode Events

  • client_connected: Successfully connected to remote server
  • client_disconnected: Disconnected from remote server
  • client_reconnecting: Attempting to reconnect to server
  • client_reconnected: Successfully reconnected to server
  • data_sent: Data sent to remote server
  • data_received_from_server: Data received from remote server
  • client_error: Connection error occurred
  • client_reconnecting: Attempting to reconnect to server
  • client_reconnected: Successfully reconnected to server
  • reconnection_failed: Failed to reconnect after max attempts

General Events

  • setup_complete: Node configuration completed
  • process_complete: Data processing completed successfully
  • process_partial_error: Some operations failed, others succeeded
  • close_complete: All connections closed
  • mode_changed: Successfully switched between server/client modes
  • status: Current connection status and metadata

Automatic Reconnection Behavior

The node follows Node-RED's TCP node pattern for automatic reconnection in client mode:

Reconnection Triggers

  • Server disconnection: When the remote server closes the connection
  • Network timeout: When the connection times out
  • Connection errors: When network errors occur
  • Server inactivity: When the server closes due to inactivity

Reconnection Logic

  • Immediate reconnection: Attempts to reconnect automatically
  • Infinite reconnection by default: Uses maxReconnections: 0 (default: infinite attempts)
  • Configurable attempts: Set maxReconnections to a number > 0 to limit attempts
  • Configurable delay: Uses reconnectDelay parameter (default: 3000ms)
  • Status tracking: Maintains connection status and attempt count
  • Graceful degradation: Stops attempting after max attempts reached (if configured)
  • Connection cleanup: Properly destroys old connections before creating new ones
  • Memory management: Prevents connection leaks and multiple simultaneous connections

Status States

  • connected: Successfully connected to server
  • connecting: Attempting initial connection
  • reconnecting: Attempting to reconnect after disconnection
  • disconnected: Connection lost, attempting reconnection
  • error: Connection error occurred
  • stopped: Manually stopped (no reconnection)

Complete Examples

Server Mode Flow

// 1. Configure as server
msg = {
    topic: "setup",
    payload: {
        mode: "server",
        connections: [
            {
                connectionId: "main_server",
                host: "0.0.0.0",
                port: 8080
            }
        ]
    }
};

// 2. Send data to all connected clients
msg = {
    topic: "process",
    payload: {
        data: "Broadcast message to all clients"
    }
};

// 3. Close all connections
msg = {
    topic: "close",
    payload: {}
};

Client Mode Flow

// 1. Configure as client
msg = {
    topic: "setup",
    payload: {
        mode: "client",
        connections: [
            {
                connectionId: "remote_server",
                host: "192.168.1.100",
                port: 8080
            }
        ]
    }
};

// 2. Send data to remote server
msg = {
    topic: "process",
    payload: {
        data: "Hello remote server!"
    }
};

// 3. Close all connections
msg = {
    topic: "close",
    payload: {}
};

Mode Switching Flow

// 1. Start as server
msg = {
    topic: "setup",
    payload: {
        mode: "server",
        connections: [...]
    }
};

// 2. Switch to client mode (previous server automatically closed)
msg = {
    topic: "setup",
    payload: {
        mode: "client",
        connections: [...]
    }
};

// 3. Switch back to server mode
msg = {
    topic: "setup",
    payload: {
        mode: "server",
        connections: [...]
    }
};

Development

Build

npm run build

Development Mode

npm run dev

Testing

npm test
npm run test:watch
npm run test:coverage

Architecture

This node follows the Heromatic architecture pattern:

  • TypeScript: Strong typing and modern JavaScript features
  • Factory Pattern: Modular message processors
  • Service Layer: Separated business logic
  • Interface Contracts: Well-defined interfaces
  • Error Handling: Comprehensive error management
  • Testing: Unit tests with Jest

Project Structure

src/
├── interfaces/          # TypeScript interfaces
│   ├── tcp-server.ts   # Unified TCP interfaces
│   ├── tcp-manager.ts  # TCP manager interface
│   └── index.ts        # Interface exports
├── services/           # Business logic services
│   ├── message-sender/ # Message handling
│   ├── message-processor/ # Message processors
│   ├── tcp-manager/    # TCP server management
│   ├── tcp-client-manager/ # TCP client management
│   └── tcp-connection-manager/ # Dual mode orchestrator
├── factories/          # Factory patterns
├── helpers/           # Utility functions
└── tcp-process-manager.ts   # Main node file

API Reference

TCP Connection Interface

interface ITcpConnection {
    connectionId: string;
    host: string;
    port: number;
    timeout?: number;
    maxConnections?: number;
    maxReconnections?: number;
    reconnectDelay?: number;
    keepAlive?: boolean;
    mode: 'server' | 'client';
}

TCP Message Interface

interface ITcpMessageUnified {
    connectionId: string;
    host: string;
    port: number;
    data: any;
    timestamp: string;
    success: boolean;
    error?: string;
    clientAddress?: string;
    clientPort?: number;
}

Error Handling

The node provides comprehensive error handling for both modes:

  • Connection errors: Network timeouts, connection refused, host unreachable
  • Configuration errors: Invalid parameters, port conflicts, missing required fields
  • Processing errors: Data transmission failures, connection lost during send
  • Reconnection errors: Failed reconnection attempts, max attempts exceeded
  • Mode switching errors: Cleanup failures, resource conflicts

Version History

v3.0.0 - Dual Mode TCP Connection Manager

  • Added client mode support
  • Implemented dynamic mode switching
  • Unified interfaces for server and client modes
  • Enhanced error handling and recovery
  • Comprehensive status reporting
  • Automatic reconnection for client mode

v2.0.0 - TCP Server Manager

  • Multiple server support
  • Client connection management
  • Real-time data processing
  • Connection monitoring

v1.0.0 - Basic TCP Server

  • Single server functionality
  • Basic client handling
  • Simple data transmission

Generated with Heromatic CLI v3.0.0 - Dual Mode TCP Connection Manager