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@hieutran094/ghost-cursor-playwright

v2.1.6

Published

Move your mouse like a human in playwright or generate realistic movements on any 2D plane

Readme

ghost-cursor-playwright

Modification of actual ghost-cursor for puppeteer, with more functionality and rewrite to work well with playwright. Note! target elements rendered in the DOM will be scrolled vertically and horizontally to be visible in viewport

✨ Tính năng mới: Timeout cho Mouse Movement

Script sẽ tiếp tục di chuyển chuột đến vị trí cuối cùng và bắn ra exception nếu quá thời gian timeout.

Download

git clone https://github.com/reaz1995/ghost-cursor-playwright.git cursor
cd cursor
npm install

example of usage in src/example.ts to run example use

npm run example

for wsl2 don't forget to set up display

Download as package

npm i ghost-cursor-playwright
import { createCursor } from 'ghost-cursor-playwright';
or;
const { createCursor } = require('ghost-cursor-playwright');

How to use

Create and attach cursor to page

// Tạo cursor với timeout mặc định (5 giây)
const cursor = await createCursor(page);

// Hoặc tạo cursor với timeout tùy chỉnh
const cursor = await createCursor(page, { timeout: 3000 }); // 3 giây

manipulate the cursor via:

cursor.actions.move(target: string | BoundingBox | Vector, moveOptions?: moveOptions): Promise<void>;

type moveOptions = {
	paddingPercentage?: number;
	waitForSelector?: number;
	waitBeforeMove?: [number, number];
};


cursor.actions.click(clickOptions?: clickOptions, moveOptions?: moveOptions): Promise<void>;

type clickOptions = {
	target?: string | BoundingBox | Vector;
	waitBeforeClick?: [number, number];
	waitBetweenClick?: [number, number];
	doubleClick?: boolean;
};
// if target is given then cursor will use move function before click
// if target is JS path string, then function will check if for sure is on correct target (sometimes rendered objects are covered in viewport by menu bar or dialogs etc.), if false will proceed fallback to native click

util functions

// actual position of cursor is mounted on window.mousePos, its value can be retrieve by
  cursor.getActualPosOfMouse(): Promise<Vector>;

// actual target of cursor is mounted on window.mouseTarget, to compare target under cursor with given JS PATH selector use:
  cursor.compareTargetOfMouse(selector: string): Promise<boolean>

// random Vector of element
  cursor.getElemBoundingBox(selector: string): Promise<BoundingBox>
  cursor.getRandomPointInsideElem(elemBoundingBox: BoundingBox, paddingPercentage?): Vector

// random Vector of viewport
  cursor.getRandomPointOnViewport(paddingPercentage?): Promise<Vector>

⏱️ Timeout và Error Handling

Cách hoạt động:

  1. Timeout mặc định: 5 giây cho toàn bộ quá trình di chuyển chuột (không phải từng điểm)
  2. Tiếp tục di chuyển: Script sẽ tiếp tục di chuyển đến vị trí cuối cùng ngay cả khi chuột thật di chuyển
  3. Exception rõ ràng: Nếu quá timeout, script sẽ bắn ra exception với thông báo rõ ràng
  4. Timeout thông minh: Click có timeout riêng (tối đa 1 giây) để không bị chậm

Ví dụ sử dụng:

import { createCursor, GhostCursorTimeoutError, GhostCursorMovementError, GhostCursorClickError } from 'ghost-cursor-playwright';

try {
  const cursor = await createCursor(page, { timeout: 3000 }); // 3 giây timeout
  await cursor.actions.move({ x: 100, y: 100 });
  await cursor.actions.click();
} catch (error) {
  if (error instanceof GhostCursorTimeoutError) {
    console.log('⏰ Timeout Error:', error.message);
    console.log('Operation:', error.operation); // 'move', 'click', 'mouseDown', 'mouseUp'
  } else if (error instanceof GhostCursorMovementError) {
    console.log('🖱️ Movement Error:', error.message);
  } else if (error instanceof GhostCursorClickError) {
    console.log('👆 Click Error:', error.message);
  }
}

Custom Exception Types:

  • GhostCursorTimeoutError: Khi operation bị timeout
    • operation: 'move' | 'click' | 'mouseDown' | 'mouseUp'
  • GhostCursorMovementError: Khi di chuyển chuột thất bại
    • operation: 'move' | 'click'
  • GhostCursorClickError: Khi click thất bại
    • operation: 'click' | 'mouseDown' | 'mouseUp'

Reset State:

// Reset cursor state sau khi bị lỗi
cursor.resetState();

// Ví dụ sử dụng trong error handling
try {
  await cursor.actions.move({ x: 100, y: 100 });
} catch (error) {
  if (error instanceof GhostCursorTimeoutError) {
    console.log('Bị timeout, reset state...');
    cursor.resetState();
    // Thử lại hoặc xử lý khác
  }
}

Lợi ích:

  • ✅ Script không bị treo khi chuột thật di chuyển
  • ✅ Tiếp tục di chuyển đến vị trí cuối cùng
  • ✅ Báo lỗi rõ ràng khi quá timeout
  • ✅ Có thể tùy chỉnh thời gian timeout