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@hunterdoesdata/scratch-ticket

v0.1.0

Published

Skinnable WebAssembly-powered scratch-off ticket for TypeScript and Node web apps

Readme

ScratchNWin

@scratchnwin/scratch-ticket is a plug-and-play browser package for scratch-off games powered by Rust/WebAssembly.

Install

npm install @scratchnwin/scratch-ticket

Quick Start

Use the unified factory:

import { createScratchGame } from "@scratchnwin/scratch-ticket";

const host = document.getElementById("scratch-zone");

if (host instanceof HTMLElement) {
  await createScratchGame(host, {
    prizeHtml: "<strong>$500</strong>"
  });
}

Matrix Example

import { createScratchGame } from "@scratchnwin/scratch-ticket";

const host = document.getElementById("scratch-zone");

if (host instanceof HTMLElement) {
  await createScratchGame(host, {
    mode: "matrix",
    variant: "match",
    symbols: ["🍒", "🍋", "⭐", "💎"],
    matchCount: 3,
    maxScratches: 3,
    playId: "play_123",
    singleUse: true,
    callbackUrl: "/api/scratch-result"
  });
}

Why It’s Simple

  • built JavaScript is included
  • the wasm asset is included
  • base styles auto-inject by default
  • @scratchnwin/scratch-ticket/style.css is available if an app wants explicit CSS ownership
  • no consumer Rust build step
  • no manual wasm copying

Main API

createScratchGame(host, options)
createScratchTicket(host, options)
createMatrixScratchGame(host, options)

Most apps should start with createScratchGame().

Replay-Safe Integration

If the integrating app wants replay protection, pass a backend-issued playId and post results to a server endpoint with callbackUrl. singleUse: true blocks local resets after completion, but the backend is what actually enforces single-use play records.

More

For full options, React and Next.js examples, matrix variants, callback payloads, and packaging notes, see docs/INTEGRATION.md.

Development

npm install
npm run build
npm run demo