@hyperframes/player
v0.6.6
Published
Embeddable web component for HyperFrames compositions
Readme
@hyperframes/player
Embeddable web component for playing HyperFrames compositions. Zero dependencies, works with any framework.
Install
npm install @hyperframes/playerOr load directly via CDN:
<script type="module" src="https://cdn.jsdelivr.net/npm/@hyperframes/player"></script>If you need a classic <script> tag instead of ESM, use the explicit global build:
<script src="https://cdn.jsdelivr.net/npm/@hyperframes/player/dist/hyperframes-player.global.js"></script>Usage
<hyperframes-player src="./my-composition/index.html" controls></hyperframes-player>The player loads the composition in a sandboxed iframe, auto-detects its dimensions and duration, and scales it responsively to fit the container.
With a framework
import "@hyperframes/player";
// The custom element is now registered — use it in your markup
// React: <hyperframes-player src="..." controls />
// Vue: <hyperframes-player :src="url" controls />Poster image
Show a static image before playback starts:
<hyperframes-player
src="./composition/index.html"
poster="./thumbnail.jpg"
controls
></hyperframes-player>Attributes
| Attribute | Type | Default | Description |
| ---------------------- | ------------------------------- | ------------- | --------------------------------------------------------------------------- |
| src | string | — | URL to the composition HTML file |
| audio-src | string | — | Audio URL for parent-frame playback (mobile) |
| width | number | 1920 | Composition width in pixels (aspect ratio) |
| height | number | 1080 | Composition height in pixels (aspect ratio) |
| controls | boolean | false | Show play/pause, scrubber, and time display |
| muted | boolean | false | Mute audio playback |
| poster | string | — | Image URL shown before playback starts |
| playback-rate | number | 1 | Speed multiplier (0.5 = half, 2 = double) |
| autoplay | boolean | false | Start playing when ready |
| loop | boolean | false | Restart when the composition ends |
| shader-capture-scale | number | — | Shader transition snapshot scale forwarded to browser previews (0.25-1) |
| shader-loading | composition \| player \| none | composition | Controls shader transition prep loading UI ownership |
Shader transition previews
When a composition uses @hyperframes/shader-transitions, the player can own preview-only shader capture settings:
<hyperframes-player
src="./composition/index.html"
shader-capture-scale="1"
shader-loading="player"
controls
></hyperframes-player>shader-loading="player" shows the player-owned transition-prep overlay from shader progress messages. composition leaves direct composition fallback behavior alone, and none suppresses the loader.
Mobile audio
Mobile browsers block audio.play() inside iframes when the user gesture happened in the parent frame (the User Activation spec does not propagate activation across frame boundaries via postMessage).
The player handles this automatically for same-origin iframes (the default — sandbox includes allow-same-origin):
- When the composition is ready, the player extracts all timed media (
audio[data-start],video[data-start]) from the iframe DOM and creates parent-frame copies. - The iframe originals are disabled (
srcanddata-startremoved) so the runtime doesn't try to play them. - When
play()is called (from a user gesture), parent media.play()runs synchronously in the gesture call stack, satisfying mobile autoplay policy. - Both parent media and the GSAP timeline start simultaneously and free-run — no active sync needed since both are real-time systems.
No changes are required by consumers — this works out of the box.
The optional audio-src attribute can be used to start preloading a primary audio track before the iframe loads (useful on slow connections), but is not required for mobile playback.
JavaScript API
const player = document.querySelector("hyperframes-player");
// Playback
player.play();
player.pause();
player.seek(2.5); // jump to 2.5 seconds
// Properties
player.currentTime; // number (read/write)
player.duration; // number (read-only)
player.paused; // boolean (read-only)
player.ready; // boolean (read-only)
player.playbackRate; // number (read/write)
player.muted; // boolean (read/write)
player.loop; // boolean (read/write)
player.shaderCaptureScale; // number (read/write)
player.shaderLoading; // "composition" | "player" | "none" (read/write)
// Inner iframe access (for advanced consumers — see "Advanced: iframe access" below)
player.iframeElement; // HTMLIFrameElement (read-only)Advanced: iframe access
The composition runs inside a sandboxed <iframe> in the player's Shadow DOM. For most use cases you don't need direct access — the JavaScript API above is enough. But if you're building an editor, recorder, or custom timeline that needs to inspect the composition's DOM or read its __player / __timelines runtime objects, use the iframeElement getter:
const player = document.querySelector("hyperframes-player");
const iframe = player.iframeElement;
// Now you can reach into the composition's DOM and runtime
iframe.contentDocument.querySelectorAll("[data-composition-id]");
iframe.contentWindow.__timelines;This is the canonical way to bridge the player into tools like @hyperframes/studio. The studio exports a resolveIframe helper that works with both iframe refs and web-component refs:
import { useTimelinePlayer, resolveIframe } from "@hyperframes/studio";
const { iframeRef } = useTimelinePlayer();
const player = document.createElement("hyperframes-player");
player.setAttribute("src", src);
container.appendChild(player);
// Forward the inner iframe so useTimelinePlayer can drive play/pause/seek.
iframeRef.current = resolveIframe(player);React: declarative ref pattern
If you prefer JSX over imperative element creation, attach a ref directly to the web component and resolve the iframe inside an effect:
import "@hyperframes/player";
import type { HyperframesPlayer } from "@hyperframes/player";
import { useTimelinePlayer, resolveIframe } from "@hyperframes/studio";
function StudioPreview({ src }: { src: string }) {
const { iframeRef, onIframeLoad } = useTimelinePlayer();
const playerRef = useRef<HyperframesPlayer>(null);
useEffect(() => {
iframeRef.current = resolveIframe(playerRef.current);
});
return <hyperframes-player ref={playerRef} src={src} onLoad={onIframeLoad} />;
}Heads up — common gotcha
If you pass the
<hyperframes-player>element itself (notiframeElement) into a hook that expects an<iframe>, every.contentWindow/.contentDocumentaccess returnsnullbecause the iframe lives inside the player's Shadow DOM. Always extractiframeElementfirst, or useresolveIframefrom@hyperframes/studiowhich handles both iframe and web-component hosts transparently.
Events
| Event | Detail | Fired when |
| ----------------------- | -------------------------- | ------------------------------------------ |
| ready | { duration } | Composition loaded and duration determined |
| play | — | Playback started |
| pause | — | Playback paused |
| timeupdate | { currentTime } | Playback position changed (~10 fps) |
| ended | — | Reached the end (when not looping) |
| error | { message } | Composition failed to load |
| shadertransitionstate | { compositionId, state } | Shader transition cache/capture progress |
player.addEventListener("ready", (e) => {
console.log(`Duration: ${e.detail.duration}s`);
});
player.addEventListener("ended", () => {
console.log("Done!");
});Sizing
The player fills its container and scales the composition to fit while preserving aspect ratio. Set a size on the element or its parent:
hyperframes-player {
width: 100%;
max-width: 800px;
aspect-ratio: 16 / 9;
}The width and height attributes define the composition's native resolution for aspect ratio calculation — they don't set the player's display size.
How it works
The player renders compositions in a sandboxed <iframe> inside a Shadow DOM. It communicates with the HyperFrames runtime via postMessage. If the composition has GSAP timelines (window.__timelines) but no runtime, the player auto-injects it from CDN.
Distribution
| Format | File | Use case |
| ------ | ------------------------------ | ------------------------------ |
| ESM | hyperframes-player.js | Bundlers (Vite, webpack, etc.) |
| CJS | hyperframes-player.cjs | Node.js / require() |
| IIFE | hyperframes-player.global.js | <script> tag, CDN |
All formats are minified with source maps. TypeScript definitions included.
License
MIT
