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@hyperpackai/eslint-plugin

v0.8.0

Published

ESLint rules for Hyperion — catches the reactivity mistakes that fail silently.

Readme

@hyperpackai/eslint-plugin

Lint rules for Hyperion. Both rules here catch mistakes that fail silently — the page renders, nothing throws, and a value simply never updates. Those are the expensive ones, because you find them by noticing the UI is wrong.

npm install --save-dev @hyperpackai/eslint-plugin eslint
// eslint.config.js
import hyperion from "@hyperpackai/eslint-plugin";

export default [hyperion.configs.recommended];

hyperion/no-untracked-signal-read

A component body runs once. signal.value read there is a snapshot — fine as an initial value, silently frozen for anything that changes.

// ✗ renders once, never updates
<div>{count.value}</div>

// ✗ spinner forever
if (loading.value) return <Spinner />;

// ✓ a getter re-runs
<div>{() => count.value}</div>

// ✓ the signal itself is reactive when passed through
<div>{count}</div>

// ✓ Show subscribes to the condition
<Show when={loading}>{() => <Spinner />}</Show>

The rule reports only the two shapes that are always wrong: a read inside a JSX expression container, and a read in a condition that produces JSX. Reads in nested functions — getters, event handlers, effects — re-run later and are never reported. A read kept as a deliberate snapshot (const initial = count.value) is not reported either.

hyperion/no-peek-in-lazy-children

Children of Show, Match, Keyed and Transition are built when the parent renders, not when the branch opens.

// ✗ read at parent mount, before anything set the message
<Show when={open}><p>{message.peek()}</p></Show>

// ✓ a function child defers the read to when the branch opens
<Show when={open}>{() => <p>{message.peek()}</p>}</Show>

when={flag.peek()} is not reported — attributes are evaluated eagerly on purpose.

What these rules found

Run over this repository's own documentation site, no-untracked-signal-read caught three live bugs in the icon gallery: an aria-pressed state that never changed after the first render, and two form bindings that ignored programmatic updates. None of them threw; all three had shipped.