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@ifc-lite/renderer

v1.14.1

Published

WebGPU renderer for IFC-Lite

Readme

@ifc-lite/renderer

WebGPU-based 3D rendering engine for IFClite. Provides GPU-accelerated rendering with depth testing, frustum culling, and zero-copy WASM-to-GPU data transfer.

Installation

npm install @ifc-lite/renderer

Quick Start

import { Renderer } from '@ifc-lite/renderer';

const renderer = new Renderer(canvas);
await renderer.init();

renderer.loadGeometry(geometryData);
renderer.fitToView();
renderer.render();

Features

  • WebGPU rendering with depth testing and frustum culling
  • Zero-copy transfer from WASM linear memory to GPU buffers
  • Section planes for cross-section views
  • 3D measurements with snap-to-edge
  • Entity picking via GPU ray casting
  • Multi-model federation support (FederationRegistry)
  • Per-entity visibility and color override

API

See the Rendering Guide and API Reference.

License

MPL-2.0