@interactive-video-labs/svelte
v0.2.0
Published
Thin Svelte wrapper for the @interactive-video-labs/core engine. Enables cue-based interactive video playback in Svelte applications.
Maintainers
Readme
@interactive-video-labs/svelte
Welcome to @interactive-video-labs/svelte — a lightweight Svelte wrapper around the @interactive-video-labs/core engine for cue-driven interactive video experiences.
This wrapper enables seamless integration of interactive video players into Svelte applications using idiomatic props and DOM events, while staying close to the underlying core engine API.
Features
- Declarative Props: Control the player via Svelte props.
- DOM Events: Listen to player events using
on:analyticsEventon the component. - Dynamic Content: Update cue points and translations reactively.
- Direct Player Access: Bind to the underlying
@interactive-video-labs/coreplayer instance. - TypeScript Support: Fully typed for a better DX.
Installation
Install the package and its peer dependencies:
# With pnpm
pnpm add @interactive-video-labs/svelte @interactive-video-labs/core svelte
# With npm
npm install @interactive-video-labs/svelte @interactive-video-labs/core svelte
# With yarn
yarn add @interactive-video-labs/svelte @interactive-video-labs/core svelteBasic Usage
Here’s a simple example of how to use the <InteractiveVideo /> component in a Svelte app.
<script lang="ts">
import InteractiveVideo from '@interactive-video-labs/svelte';
import '@interactive-video-labs/core/dist/style.css'; // Import styles
let videoUrl = 'https://example.com/my-video.mp4';
type CuePoint = {
time: number;
payload: any;
};
let cues: CuePoint[] = [
{ time: 10, payload: { type: 'text', content: 'This is a timed message!' } },
{ time: 25, payload: { type: 'quiz', question: 'What is Svelte?' } }
];
function handleAnalyticsEvent(event: CustomEvent<{ event: string; payload?: any }>) {
console.log('Analytics Event:', event.detail.event, event.detail.payload);
}
</script>
<InteractiveVideo
{videoUrl}
{cues}
autoplay
loop
on:analyticsEvent={handleAnalyticsEvent}
/>API Reference
Props
| Prop | Type | Required | Default | Description |
| ---------------- | ----------------------------------------- | -------- | ------- | --------------------------------------------------------------------------- |
| videoUrl | string | true | — | The URL of the video to be loaded. |
| cues | CuePoint[] | false | [] | An array of cue points for interactive events. Reactive/updated at runtime. |
| translations | Translations | false | {} | Translations for the player UI. |
| autoplay | boolean | false | false | Whether the video should start playing automatically. |
| loop | boolean | false | false | Whether the video should loop. |
| locale | string | false | 'en' | The locale to be used for the player (e.g., 'en', 'es'). |
| bind:playerRef | Player (@interactive-video-labs/core) | false | — | Two-way bind to access the underlying core player instance. |
Any additional attributes supported by
@interactive-video-labs/corewill be forwarded to the player configuration.
Events
Player analytics/events are dispatched as a Svelte DOM event named analyticsEvent.
Dispatched detail shape:
type AnalyticsDetail = {
event:
| 'PLAYER_LOADED'
| 'VIDEO_STARTED'
| 'VIDEO_PAUSED'
| 'VIDEO_ENDED'
| 'CUE_TRIGGERED'
| 'INTERACTION_COMPLETED'
| 'ERROR';
payload?: any;
};Available Events:
PLAYER_LOADEDVIDEO_STARTEDVIDEO_PAUSEDVIDEO_ENDEDCUE_TRIGGEREDINTERACTION_COMPLETEDERROR
Example:
<script lang="ts">
function onAnalytics(e: CustomEvent<{ event: string; payload?: any }>) {
const { event, payload } = e.detail;
if (event === 'CUE_TRIGGERED') {
console.log('Cue at:', payload?.cue?.time);
} else if (event === 'ERROR') {
console.error('Player error:', payload?.error);
}
}
</script>
<InteractiveVideo on:analyticsEvent={onAnalytics} />Accessing the Player Instance
If you need to call methods on the underlying core player:
<script lang="ts">
import { onMount } from 'svelte';
import InteractiveVideo from '@interactive-video-labs/svelte';
import type { Player } from '@interactive-video-labs/core';
let playerRef: Player | null = null;
onMount(() => {
// `playerRef` is now bound to the core player instance
playerRef?.play();
});
</script>
<InteractiveVideo
videoUrl="https://example.com/my-video.mp4"
bind:playerRef
/>🧑💻 For Developers
For detailed development setup, project structure, testing, build, and publishing instructions, please refer to our Developer Guide (DEVELOPER.md).
Contributing
Contributions are welcome! Please read our Contributing Guidelines to get started.
License
This project is licensed under the MIT License. See the LICENSE file for details.
