@interfere/sdk
v11.0.5
Published
[](https://opensource.org/licenses/MIT)
Readme
Interfere SDK
[!IMPORTANT] This SDK is not yet ready for external use, and only covers a very small subset of our API. We have plans to flesh out a fully built out public SDK in Q3 2026.
Summary
Interfere Collector API: Public ingestion API for Interfere SDKs
Table of Contents
SDK Installation
[!TIP] To finish publishing your SDK to npm and others you must run your first generation action.
The SDK can be installed with either npm, pnpm, bun or yarn package managers.
NPM
npm add <UNSET>PNPM
pnpm add <UNSET>Bun
bun add <UNSET>Yarn
yarn add <UNSET>[!NOTE] This package is published as an ES Module (ESM) only. For applications using CommonJS, use
await import()to import and use this package.
Requirements
For supported JavaScript runtimes, please consult RUNTIMES.md.
SDK Example Usage
Example
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere();
async function run() {
const result = await interfere.health.get();
console.log(result);
}
run();
Authentication
Per-Client Security Schemes
This SDK supports the following security scheme globally:
| Name | Type | Scheme | Environment Variable |
| ---------------- | ------ | ------- | --------------------------- |
| publishableKey | apiKey | API key | INTERFERE_PUBLISHABLE_KEY |
To authenticate with the API the publishableKey parameter must be set when initializing the SDK client instance. For example:
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere({
publishableKey: process.env["INTERFERE_PUBLISHABLE_KEY"] ?? "",
});
async function run() {
const result = await interfere.health.get();
console.log(result);
}
run();
Per-Operation Security Schemes
Some operations in this SDK require the security scheme to be specified at the request level. For example:
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere();
async function run() {
const result = await interfere.releases.getConfig({
apiKey: process.env["INTERFERE_API_KEY"] ?? "",
});
console.log(result);
}
run();
Available Resources and Operations
Config
Drains
Health
Releases
Replay
Sessions
SourceMaps
- ~~upload~~ - :warning: Deprecated
- sign
- complete
Telemetry
Standalone functions
All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.
To read more about standalone functions, check FUNCTIONS.md.
configGetdrainsV1LogsdrainsV1TraceshealthGetreleasesCreatereleasesGetConfigreleasesPreflightreplayUploadReplayChunksessionsCreatesessionsIdentifysourceMapsCompletesourceMapsSigntelemetryReport- ~~
sourceMapsUpload~~ - :warning: Deprecated
File uploads
Certain SDK methods accept files as part of a multi-part request. It is possible and typically recommended to upload files as a stream rather than reading the entire contents into memory. This avoids excessive memory consumption and potentially crashing with out-of-memory errors when working with very large files. The following example demonstrates how to attach a file stream to a request.
[!TIP]
Depending on your JavaScript runtime, there are convenient utilities that return a handle to a file without reading the entire contents into memory:
- Node.js v20+: Since v20, Node.js comes with a native
openAsBlobfunction innode:fs.- Bun: The native
Bun.filefunction produces a file handle that can be used for streaming file uploads.- Browsers: All supported browsers return an instance to a
Filewhen reading the value from an<input type="file">element.- Node.js v18: A file stream can be created using the
fileFromhelper fromfetch-blob/from.js.
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere({
publishableKey: process.env["INTERFERE_PUBLISHABLE_KEY"] ?? "",
});
async function run() {
const result = await interfere.replay.uploadReplayChunk({
sessionId: "<id>",
body: bytesToStream(new TextEncoder().encode("[\"<value 1>\"]")),
});
console.log(result);
}
run();
Retries
Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.
To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere();
async function run() {
const result = await interfere.health.get({
retries: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
});
console.log(result);
}
run();
If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere({
retryConfig: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
});
async function run() {
const result = await interfere.health.get();
console.log(result);
}
run();
Error Handling
InterfereHTTPError is the base class for all HTTP error responses. It has the following properties:
| Property | Type | Description |
| ------------------- | ---------- | --------------------------------------------------------------------------------------- |
| error.message | string | Error message |
| error.statusCode | number | HTTP response status code eg 404 |
| error.headers | Headers | HTTP response headers |
| error.body | string | HTTP body. Can be empty string if no body is returned. |
| error.rawResponse | Response | Raw HTTP response |
| error.data$ | | Optional. Some errors may contain structured data. See Error Classes. |
Example
import { Interfere } from "@interfere/sdk";
import * as errors from "@interfere/sdk/models/errors";
const interfere = new Interfere();
async function run() {
try {
const result = await interfere.health.get();
console.log(result);
} catch (error) {
// The base class for HTTP error responses
if (error instanceof errors.InterfereHTTPError) {
console.log(error.message);
console.log(error.statusCode);
console.log(error.body);
console.log(error.headers);
// Depending on the method different errors may be thrown
if (error instanceof errors.HealthError) {
console.log(error.data$.ok); // boolean
console.log(error.data$.message); // string
}
}
}
}
run();
Error Classes
Primary errors:
InterfereHTTPError: The base class for HTTP error responses.
Network errors:
ConnectionError: HTTP client was unable to make a request to a server.RequestTimeoutError: HTTP request timed out due to an AbortSignal signal.RequestAbortedError: HTTP request was aborted by the client.InvalidRequestError: Any input used to create a request is invalid.UnexpectedClientError: Unrecognised or unexpected error.
Inherit from InterfereHTTPError:
HealthError: Response for status 500. Status code500. Applicable to 1 of 14 methods.*ResponseValidationError: Type mismatch between the data returned from the server and the structure expected by the SDK. Seeerror.rawValuefor the raw value anderror.pretty()for a nicely formatted multi-line string.
* Check the method documentation to see if the error is applicable.
Server Selection
Override Server URL Per-Client
The default server can be overridden globally by passing a URL to the serverURL: string optional parameter when initializing the SDK client instance. For example:
import { Interfere } from "@interfere/sdk";
const interfere = new Interfere({
serverURL: "https://in.interfere.com",
});
async function run() {
const result = await interfere.health.get();
console.log(result);
}
run();
Custom HTTP Client
The TypeScript SDK makes API calls using an HTTPClient that wraps the native
Fetch API. This
client is a thin wrapper around fetch and provides the ability to attach hooks
around the request lifecycle that can be used to modify the request or handle
errors and response.
The HTTPClient constructor takes an optional fetcher argument that can be
used to integrate a third-party HTTP client or when writing tests to mock out
the HTTP client and feed in fixtures.
The following example shows how to:
- route requests through a proxy server using undici's ProxyAgent
- use the
"beforeRequest"hook to add a custom header and a timeout to requests - use the
"requestError"hook to log errors
import { Interfere } from "@interfere/sdk";
import { ProxyAgent } from "undici";
import { HTTPClient } from "@interfere/sdk/lib/http";
const dispatcher = new ProxyAgent("http://proxy.example.com:8080");
const httpClient = new HTTPClient({
// 'fetcher' takes a function that has the same signature as native 'fetch'.
fetcher: (input, init) =>
// 'dispatcher' is specific to undici and not part of the standard Fetch API.
fetch(input, { ...init, dispatcher } as RequestInit),
});
httpClient.addHook("beforeRequest", (request) => {
const nextRequest = new Request(request, {
signal: request.signal || AbortSignal.timeout(5000)
});
nextRequest.headers.set("x-custom-header", "custom value");
return nextRequest;
});
httpClient.addHook("requestError", (error, request) => {
console.group("Request Error");
console.log("Reason:", `${error}`);
console.log("Endpoint:", `${request.method} ${request.url}`);
console.groupEnd();
});
const sdk = new Interfere({ httpClient: httpClient });Debugging
You can setup your SDK to emit debug logs for SDK requests and responses.
You can pass a logger that matches console's interface as an SDK option.
[!WARNING] Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.
import { Interfere } from "@interfere/sdk";
const sdk = new Interfere({ debugLogger: console });You can also enable a default debug logger by setting an environment variable INTERFERE_DEBUG to true.
Development
Maturity
This SDK is in beta, and there may be breaking changes between versions without a major version update. Therefore, we recommend pinning usage to a specific package version. This way, you can install the same version each time without breaking changes unless you are intentionally looking for the latest version.
