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@iwsdk/core

v0.4.2

Published

Javascript WebXR Runtime for Emulation

Downloads

2,338

Readme

The Immersive Web SDK is a complete framework for building WebXR applications. Built on Three.js with a high-performance Entity Component System, it provides production-ready systems for grab interactions, locomotion, spatial audio, physics, and scene understanding.

Same code, two experiences: Run immersively in VR/AR headsets and automatically provide mouse-and-keyboard emulation on desktop browsers—no VR hardware required to develop.

Quick Start

The fastest way to get started is with the project scaffolding CLI:

npm create @iwsdk@latest

This will guide you through creating a new project with all the recommended tooling pre-configured.

Manual Installation

npm install @iwsdk/core three

Basic Example

import { World, OneHandGrabbable } from '@iwsdk/core';
import { BoxGeometry, Mesh, MeshStandardMaterial } from 'three';

// Create an immersive world
const world = await World.create(document.getElementById('app'), {
  features: {
    grabbing: true,
    locomotion: true,
  },
});

// Create a grabbable cube
const geometry = new BoxGeometry(0.5, 0.5, 0.5);
const material = new MeshStandardMaterial({ color: 0x00ff00 });
const mesh = new Mesh(geometry, material);

const cube = world.createTransformEntity(mesh);
cube.addComponent(OneHandGrabbable, { rotate: true, translate: true });

Features

  • 🎮 Entity Component System - High-performance ECS architecture built on elics
  • 🖐️ Grab Interactions - One-hand, two-hand, and distance grabbing out of the box
  • 🚶 Locomotion - Teleportation, smooth locomotion, and snap turning
  • 🎨 Spatial UI - Build 3D interfaces with HTML-like syntax via uikit
  • 🔊 Spatial Audio - Positional audio with automatic listener management
  • Physics Integration - Havok physics engine support
  • 🏠 Scene Understanding - AR plane detection, mesh detection, and hit testing
  • 🖥️ Desktop Emulation - Develop without VR hardware using built-in keyboard/mouse controls

Vite Plugins

For the best development experience, use our Vite plugins:

npm install -D @iwsdk/vite-plugin-dev @iwsdk/vite-plugin-gltf-optimizer @iwsdk/vite-plugin-uikitml

| Plugin | Description | | ----------------------------------- | ----------------------------------------------- | | @iwsdk/vite-plugin-dev | XR emulation, AI agent tooling, and dev browser | | @iwsdk/vite-plugin-gltf-optimizer | GLTF/GLB optimization during build | | @iwsdk/vite-plugin-uikitml | Compile HTML-like UI templates to spatial UI | | @iwsdk/vite-plugin-metaspatial | Meta Spatial Editor integration |

Documentation

For guides, concepts, and API reference, visit:

https://iwsdk.dev

Requirements

  • Node.js 20.19.0 or higher
  • A modern browser with WebXR support (for immersive mode)

License

MIT © Meta Platforms, Inc.