@iyulab/u-geometry
v0.1.0
Published
Domain-agnostic computational geometry: primitives, polygons, NFP, collision detection, spatial indexing.
Readme
u-geometry
Domain-agnostic computational geometry library
Overview
u-geometry provides fundamental geometric primitives, transformations, polygon operations, collision detection, and spatial indexing. It contains no domain-specific concepts — nesting, packing, routing, etc. are defined by consumers.
Modules
| Module | Description |
|--------|-------------|
| primitives | Core types: Point2, Vector2, Segment2, AABB2, Point3, Vector3, AABB3 |
| polygon | Polygon operations: area, centroid, convex hull, winding order, containment |
| transform | Rigid transformations: Transform2D, Transform3D |
| robust | Numerically robust geometric predicates (Shewchuk adaptive precision) |
| collision | SAT-based collision detection (2D convex polygons), AABB overlap (2D and 3D) |
| minkowski | Minkowski sum and No-Fit Polygon (NFP) for convex polygons |
| spatial_index | Linear-scan spatial indices for 2D and 3D AABB queries |
| nalgebra_types | Re-exports of commonly used nalgebra types for version consistency |
Features
serde— Enable serde serialization for geometric types (includesnalgebra/serde-serialize)
Quick Start
[dependencies]
u-geometry = { git = "https://github.com/iyulab/u-geometry" }
# with serde support
u-geometry = { git = "https://github.com/iyulab/u-geometry", features = ["serde"] }use u_geometry::primitives::{Point2, AABB2};
use u_geometry::polygon::Polygon2D;
use u_geometry::collision::sat_overlap;
// Points and AABBs
let p = Point2::new(1.0, 2.0);
let aabb = AABB2::new(Point2::new(0.0, 0.0), Point2::new(10.0, 10.0));
assert!(aabb.contains(&p));
// Polygon operations
let polygon = Polygon2D::new(vec![
Point2::new(0.0, 0.0),
Point2::new(4.0, 0.0),
Point2::new(4.0, 3.0),
Point2::new(0.0, 3.0),
]);
assert!((polygon.area() - 12.0).abs() < 1e-10);Build & Test
cargo build
cargo test
cargo bench # criterion benchmarksAcademic References
- de Berg, Cheong, van Kreveld, Overmars (2008), Computational Geometry
- Shewchuk (1997), Adaptive Precision Floating-Point Arithmetic
- O'Rourke (1998), Computational Geometry in C
- Ericson (2005), Real-Time Collision Detection
Dependencies
nalgebra0.33 — Linear algebrarobust1.1 — Robust geometric predicatesserde1.0 — Serialization (optional)
License
MIT License — see LICENSE.
Related
- u-numflow — Mathematical primitives
- u-metaheur — Metaheuristic optimization (GA, SA, ALNS, CP)
- u-schedule — Scheduling framework
- u-nesting — 2D/3D nesting and bin packing
