@jax-data-science/sci-image-visualizer
v0.3.2
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Browser-based scientific image visualization for Angular — gigapixel whole-slide (OpenSeadragon), 2D/3D (Plotly) and WebGPU (napari-js) rendering, with region/annotation editing and in-browser SAM segmentation.
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@jax-data-science/sci-image-visualizer
A framework-style Angular 17 library for interactive scientific image
visualization and annotation. It renders large / multi-channel images through
pluggable backends — a tiled OpenSeadragon
viewer, Plotly 2D/3D plots, and a
napari-js WebGPU backend — behind a
single IVisualizer contract, and provides a rich set of on-canvas region /
annotation tools including AI-assisted segmentation that runs entirely in the
browser (WebGPU / WASM via onnxruntime-web).
Extracted from jit-ui (JAX Image
Tools) — see jit-ui#80 —
so the same viewer can be reused across the @jax-data-science portfolio. Open
source; contributions welcome.
Installation
npm install @jax-data-science/sci-image-visualizerInstall the Angular / rendering peer dependencies your app doesn't already have:
npm install @angular/animations @angular/router primeng \
openseadragon plotly.js-dist-min image-js file-saver buffer onnxruntime-webPeer dependencies
| Package | Range | Notes |
|---|---|---|
| @angular/common · core · forms · animations · router | ^17.3.0 | Angular 17 (animations + router are needed by the PrimeNG components) |
| rxjs | ^7.8.0 | |
| primeng | ^17.18.0 | toolbar / dialogs / table / dropdown UI |
| image-js | ^0.35.6 | client-side image processing |
| file-saver | ^2.0.5 | GeoJSON / mask export |
| buffer | ^5.7.1 | |
| onnxruntime-web | ~1.26.0 | browser SAM / cellpose inference (WebGPU/WASM) |
The rendering backends and helpers — openseadragon, plotly.js-dist-min,
napari-js, cellpose-js, fast-png, and tslib — are declared as regular
dependencies and installed automatically; you don't add them yourself.
cellpose-js is still lazy-imported at runtime, so apps that never open the
Cellpose tool don't pay for it in the bundle — but it does need
onnxruntime-web (its own peer, listed above) present. See
Quick start below for wiring.
Live demo & running the example
A serverless, in-browser example lives in
examples/browser-image/: a gallery of sample images
that render in the viewer with the region + zoom tools, with no backend at all
(the "Mode B" path — each image is a self-contained tiled: false source).
Live demo: https://thejacksonlaboratory.github.io/sci-image-visualizer/ —
published by CI (.github/workflows/pages.yaml) to GitHub Pages on every push to main.
Run on localhost
npm install # repo + example toolchain (Vite + Analog)
git lfs pull # fetch the sample-image bytes (they're stored in Git LFS)
npm run build # build the library into dist/ (the example consumes it)
npm run start:example # dev server → http://localhost:5173npm run build:example produces a static build in examples/browser-image/dist/.
See examples/browser-image/README.md for the
full walkthrough (adapters, TIFF handling, the Angular-17 toolchain note).
Highlights
- Three rendering backends — a tiled OpenSeadragon
viewer, Plotly plots, and a
napari-js WebGPU backend — behind
one
IVisualizercontract; the host picks per plot type viaRoutingVisualizerService. - Plot types — Image (OSD), Plotly (Heatmap, Contour, Scatter 2D, Surface 3D, Scatter 3D, Isosurface), and napari · WebGPU (Image, Scatter 2D, Surface, Scatter 3D, Volume, Isosurface).
- Region / annotation tools — selection, rectangle, polyline, freeform, polygon + vertex editing, move, Bézier↔polygon, magic wand, brush, vertex eraser.
- Channels & histogram — brightness/contrast/gamma, per-channel display, colormaps / LUTs.
- Region editor — a Regions panel to list, select, rename, classify, recolor, import/export (GeoJSON), and delete regions.
- Image stacks — a z-stack can be a single server-tiled file (internal z) or
a set of self-contained per-slice image URLs (
IImageInfo.tiled === false, one URL per slice), e.g. a folder of numbered files assembled by the host. Slices load on demand as you scrub. - Per-slice ROIs + QuPath planes — GeoJSON import/export carries the QuPath
image-plane convention (
geometry.plane.z), and the host can supply one ROI set per slice (IImageInfo.roiJsonStrs) that the viewer swaps on scrub. - Browser-side segmentation — promptable SAM (box + interactive points) and automatic cellpose-SAM, all client-side (see below).
Visualization
Open an image and it renders through whichever backend best fits it; the
RoutingVisualizerService switches backends per plot type and keeps the shared
state (regions, channels, zoom) consistent across them.
OpenSeadragon — tiled image view
The default Image view is a natively tiled, deeply zoomable raster powered by
OpenSeadragon. It streams pyramid tiles (the
host supplies them through the TILE_ACCESS_PORT, e.g. a /tiles/info + /tile
service), so gigapixel slides pan and zoom smoothly without loading the whole
image. It includes:
- a navigator minimap and a physical-units scale bar;
- click-to-zoom toward the clicked point, scroll-zoom, and drag-pan;
- a raw-pixel vs. smoothing toggle — images open at nearest-neighbour so zoomed-in pixels stay crisp for inspection; toggle Smoothen for bilinear;
- WYSIWYG PNG download of the current view and a fit-to-view / autoscale reset.
The viewer switches to a finer pyramid level as soon as the current one would be
upscaled at all (minPixelRatio: 1), rather than tolerating up to 2× before
fetching — so the image does not go soft and then abruptly sharpen between
levels, and the only visible pixellation is past 1:1, where the blocks are
genuine source pixels. This assumes the host's pyramid actually has intermediate
levels: for a flat image whose descriptor jumps straight from a preview to full
resolution there is no finer level to switch to, and the setting only moves the
jump to full-resolution tiles to a lower zoom.
Plotly — plots & 3D
Non-image plot types render with Plotly and support "real zooming" — a downscaled overview that re-fetches higher-resolution data as you zoom in:
- Contour and Scatter (regions) 2D plots;
- Surface 3D, Scatter 3D, and Isosurface for z-stacks, with an isosurface band slider and full 3D camera controls (zoom, pan, orbit, turntable, reset);
- scalar/3D types expect a grayscale image (the volume types also need a z-stack).
napari-js — WebGPU
GPU-accelerated renderings via napari-js (WebGPU), selectable from the plot-type menu as the "napari · WebGPU" variants of Image, Scatter 2D, Surface, Scatter 3D, Volume, and Isosurface. It assembles the volume from the slice endpoints with a runtime decimate factor (resolution slider, default ½), a surface wireframe toggle, a 3D axes / scale gizmo, an in-view Z-height drag handle for the volume, cancellable loading, and multichannel volume compositing (one additive tinted layer per channel). Regions and display options stay in sync with the other backends via the shared stores.
When a stack is open, a slice slider (Image view) or single-image/stack toggle
(other views) navigates the z-dimension. A stack may be one server-tiled file
(internal z) or a set of self-contained per-slice URLs (IImageInfo.tiled ===
false) — the latter (e.g. a host-assembled folder of numbered files) fetches
urls[z] per slice on demand. For a per-slice stack the host can also supply a
matching ROI GeoJSON per slice (IImageInfo.roiJsonStrs), which the viewer
shows for the displayed slice and swaps as you scrub.
Intensity profiles (work in progress)
A line-ROI tool draws coloured lines and plots intensity along each one in a live floating inset chart that re-samples at the current zoom. It works today but the API/UX are still stabilizing (see In progress / roadmap).
Regions & annotation
Regions are stored in a shared region store and use a GeoJSON-friendly model
(rectangles, polygons, polylines, Bézier curves) with an optional zero-based
z slice — GeoJSON import/export uses QuPath's geometry.plane.z (written only
for non-default slices, so single-plane images round-trip byte-identically).
Every tool writes to the same store, so regions persist across backend/plot-type
switches and are editable from the Regions panel. The on-canvas tools:
- Selection — neutral mode; deactivates any drawing tool.
- Rectangle, Polyline (open
LineString), Freeform (drag-to-draw closed polygon), and Polygon (click vertices, click first to close). - Vertex editing — add vertex, delete vertex, and move region.
- Bézier ↔ polygon — convert a region to a smooth Bézier curve or back.
- Magic wand — grow a region from similar-valued pixels around the click;
Ctrl/Cmdfor exact-match flood fill; drag to extend;Shiftto erase; a sensitivity slider tunes strictness. Growing into another region merges them. - Brush — paint/erase a region with a circular brush (QuPath-style); a size
slider sets the diameter,
Shifterases, and erasing across a region can split it. - Vertex eraser — remove vertices within a radius from any region.
- Delete the selected region.
Wand- and brush-drawn regions default to the legend class; SAM/cellpose masks
inherit the color of the rectangle they came from.
Channels, histogram & colormaps
A floating Channels & Histogram dialog controls how intensities are mapped to display: brightness / contrast / gamma, per-channel display for multi-channel images, and — for grayscale — colormap / LUT selection with a reverse toggle (default: inverted greys). Changes apply live in both backends.
Region editor (Regions panel)
The <region-editor> component is the Regions tab: a table of all regions
where you can select, rename, assign a classification / class name,
set per-class colors, toggle labels, import / export ROIs as GeoJSON
(REGION_IO_PORT), and delete. Selecting a row highlights the region on the
canvas (and vice-versa), so it pairs with the on-canvas tools above.
Segmentation tools (SAM & cellpose)
All segmentation runs client-side — models are fetched once (a progress
toast is shown), cached, then executed with onnxruntime-web (WebGPU where
supported, WASM otherwise). Generated regions inherit the color of the rectangle
they came from.
Box-prompt SAM — "Segment"
Draw one or more rectangles around objects, then click Segment. Each rectangle is sent to SAM as a box prompt and replaced by the segmented mask.
Interactive point prompts
Click directly on an object to segment it as a new region (each click is an
independent object — clicking another object won't grow the previous one).
Shift/Alt-click adds an exclude point that refines the current object;
Enter commits, Esc undoes.
Model picker
A dropdown on the Segment button chooses the SAM model; the choice applies to both the box and point tools. An info button summarizes the trade-offs.
Cellpose — automatic
Draw rectangles, then click Cellpose to auto-segment every cell inside each
rectangle (client-side cellpose-SAM via cellpose-js) —
one region per detected cell, no per-object clicking. (Cellpose-SAM is not
promptable, so it's the automatic tool rather than a model in the SAM picker.)
Models
Promptable SAM models are SAM-v1 encoder/decoder ONNX pairs (the encoder runs
once per image; the decoder runs per prompt). The registry lives in
src/lib/toolbar/sam-model-registry.ts; the host supplies hosted URLs via
setSamModelUrls(...). Export/quantization tooling lives in the sibling
browser-onnx-tools project.
| Picker id | Domain | Encoder | Runs on | HF model |
|---|---|---|---|---|
| microsam-vit-t-lm (default) | light microscopy | TinyViT, ~14 MB fp16 | WASM¹ | Ballon999/microsam-vit-t-lm-onnx |
| microsam-vit-b-lm | light microscopy | ViT-B, ~172 MB fp16 | WebGPU | Ballon999/microsam-vit-b-lm-onnx |
| patho-sam-vit-b | histopathology (H&E) | ViT-B, ~172 MB fp16 | WebGPU | Ballon999/patho-sam-vit-b-onnx |
| patho-sam-vit-b-int8 | histopathology (H&E) | ViT-B, ~100 MB int8 | WASM | Ballon999/patho-sam-vit-b-onnx (encoder.int8.onnx) |
| cellpose-SAM (automatic) | cells (generalist) | SAM ViT + flow head | WebGPU/WASM | ballon999/cellpose-sam-onnx |
¹ TinyViT's fp16 attention overflows on the onnxruntime-web WebGPU EP (returns an empty mask); it is numerically correct and fast on WASM, so its encoder is pinned to WASM. int8 models also run on WASM (no WebGPU int8 matmul).
micro-sam and patho-sam are distributed through micro-sam's model registry
(vit_*_lm, vit_*_histopathology); SAM 3 is a planned addition (it needs a
variant: 'sam3' decoder path, since SAM 2/3 differ in mask I/O). See
docs/sam-segmentation-design.md for the design.
In progress / roadmap
Work that is landed-but-unstable or planned (not yet available):
- Intensity profile tool (work in progress — not yet stable) — coloured line ROIs with a floating inset chart that plots intensity along each line and updates live as the line is dragged. Usable today but the API/UX and multi-line/stack behaviour are still settling.
- Example / test server + demos (planned) — a small example server, bundled with the library, that powers a set of runnable demos showcasing the image-visualization use cases (tiled OSD viewing, Plotly plots, region tools, and browser-side SAM/cellpose segmentation) against sample images — so the library can be evaluated and developed standalone, outside jit-ui. Tracked in the library-extraction SOW (docs/JIT_UI_visualization_library_SOW.docx).
- SAM 3 model (planned) — a
variant: 'sam3'decoder path + export tooling (SAM 2/3 use a different mask I/O than the current SAM-v1 path). See docs/sam-segmentation-design.md. - int8 patho-sam validation — the
patho-sam-vit-b-int8option is sanity-checked (IoU ~0.99 vs fp16 on a synthetic prompt) but not yet validated on real H&E slides, where int8 ViT attention can degrade on subtle boundaries.
Documentation
Design, architecture, and planning docs for the library:
- docs/sam-segmentation-design.md — design of the browser SAM segmentation: model choice, ONNX export/quantization recipe, encoder/decoder I/O, the engine/session architecture, and the rollout phases.
- Architecture diagrams
- docs/jit-ui-visualization-architecture.mmd (PNG · SVG) — host ⇄ library ⇄ rendering backends, ports, and the jit-service request flow (tiles, preview, region/zoom, Plotly data).
- docs/jit-ui-region-architecture.mmd (PNG · SVG) — the region interfaces + region tools and how OSD and Plotly each implement the overlay.
- Diagram/SOW generators: docs/gen_architecture_diagram.py, docs/gen_jit_ui_visualization_sow.py.
- docs/JIT_UI_visualization_library_SOW.docx — statement of work for extracting/publishing this library (incl. test-coverage results and the example-server task).
- REFACTORING-PLAN.md — the plan that shaped the current module/contract/implementation boundaries.
Related (host side, in jit-ui):
- USE-VISUALIZATION-LIB-IN-PIPELINE-DIALOG.md —
how the processing-pipeline dialog embeds
<visualizer>and drives it viaRoutingVisualizerService. - processing-pipeline/ARCHITECTURE.md — the client/server processing-pipeline engines (OpenCV.js, transformers.js, cellpose, client slide-crop, server) that consume this library's region tools.
Scientific references
Segment Anything (SAM) — the promptable segmentation foundation model.
Kirillov, A. et al. Segment Anything. ICCV 2023. arXiv:2304.02643. Code: facebookresearch/segment-anything.
micro-sam — SAM finetuned for microscopy (the *_lm models; default tool).
Archit, A. et al. Segment Anything for Microscopy. Nature Methods (2025); bioRxiv:2023.08.21.554208. Code: computational-cell-analytics/micro-sam.
patho-sam — SAM finetuned for histopathology (the *_histopathology models).
Segment Anything for Histopathology. arXiv:2502.00408 (computational-cell-analytics). Code: computational-cell-analytics/patho-sam.
Cellpose — generalist cellular segmentation (flow-field algorithm).
Stringer, C. et al. Cellpose: a generalist algorithm for cellular segmentation. Nature Methods 18, 100–106 (2021). doi:10.1038/s41592-020-01018-x. Code: MouseLand/cellpose.
Cellpose-SAM — Cellpose built on a SAM ViT backbone (the automatic tool).
Stringer, C. & Pachitariu, M. Cellpose-SAM: superhuman generalization for cellular segmentation. bioRxiv:2025.04.28.651001. Model: mouseland/cellpose-sam.
MobileSAM — the TinyViT encoder behind micro-sam ViT-T.
Zhang, C. et al. Faster Segment Anything: Towards Lightweight SAM for Mobile Applications. arXiv:2306.14289 (2023). Code: ChaoningZhang/MobileSAM.
Rendering & runtime libraries
- OpenSeadragon — deep-zoom tiled image viewer. openseadragon.github.io · GitHub.
- Plotly.js — interactive 2D/3D plotting. plotly.com/javascript · GitHub.
- napari — multi-dimensional (n-D) scientific image viewer; the WebGPU
rendering backend here (
napari-js) is modeled on it. napari.org · GitHub · doi:10.5281/zenodo.3555620. - onnxruntime-web — WebGPU/WASM ONNX inference (the SAM & cellpose runtime). GitHub.
Please cite the relevant model papers when publishing results produced with these tools.
Usage (host integration, brief)
Import VisualizationModule, render <visualizer> (and <region-editor> for
the Regions panel), and provide the DI ports (TILE_ACCESS_PORT,
IMAGE_STATE_PORT, REGION_IO_PORT, VIZ_CONFIG, and CELL_SEGMENTER for the
cellpose adapter). Configure hosted SAM model URLs once at startup:
import { setSamModelUrls } from '@jax-data-science/sci-image-visualizer';
setSamModelUrls('microsam-vit-t-lm',
'https://huggingface.co/Ballon999/microsam-vit-t-lm-onnx/resolve/main/encoder.fp16.onnx',
'https://huggingface.co/Ballon999/microsam-vit-t-lm-onnx/resolve/main/decoder.onnx');onnxruntime-web WASM/JSEP sidecars must be served from /assets/ort/. See
jit-ui's app.module.ts for a full wiring example.
Each embeddable component uses a plain, unprefixed selector: visualizer,
region-editor, plotting-toolbar, channel-histogram, hex-color-picker.
Development
npm install
npm run build # ng-packagr → ./dist (the publishable package)
npm test # jest (jest-preset-angular)
npm run typecheck # tsc --noEmit
npm run lint # eslint
npm run format # prettier --writenpm run build emits a complete, publishable Angular package into dist/
(FESM2022 + ESM2022 bundles, type declarations, assets, README, LICENSE).
Releasing
Publishing is automated by CI (.github/workflows/ci-cd.yaml): pushing a
v*.*.* tag whose version matches package.json and is reachable from main
(or a release/x.y.z branch) builds, tests, and runs
npm publish --access public --provenance from dist/. It requires an
NPM_TOKEN repository secret with publish rights to the @jax-data-science
npm scope.
# bump package.json to x.y.z first, commit, then:
git tag vx.y.z && git push origin vx.y.zReleased versions and what changed in each are recorded in
CHANGELOG.md; add an entry there as part of the change, not
at tag time.
Contributing
Issues and pull requests are welcome. Please run npm run lint, npm test, and
npm run build before opening a PR. Design and architecture notes live in
docs/.
License
MIT © The Jackson Laboratory.
