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@jsonjoy.com/rpc-messages

v18.15.0

Published

RPC message types and utilities for JSON RPC APIs

Downloads

1,859

Readme

@jsonjoy.com/rpc-messages

Message types for the JSON Reactive RPC protocol. JSON Rx is a lightweight bi-directional RPC protocol with reactive (Observable) request and response payloads. It supports notifications, request/response, and full bidirectional streaming over any message-passing transport (WebSocket, HTTP, IPC, etc.).

Usage

import {
  NotificationMessage,
  RequestDataMessage,
  RequestCompleteMessage,
  RequestErrorMessage,
  RequestUnsubscribeMessage,
  ResponseDataMessage,
  ResponseCompleteMessage,
  ResponseErrorMessage,
  ResponseUnsubscribeMessage,
} from '@jsonjoy.com/rpc-messages';

Messages

JSON Rx defines nine message types split between client-sent and server-sent messages.

Client to Server

| Class | Description | |---|---| | NotificationMessage | Fire-and-forget notification; no response expected. | | RequestDataMessage | Initiates a subscription or emits a value into an existing one. | | RequestCompleteMessage | Starts and immediately completes a subscription (unary request). | | RequestErrorMessage | Starts and immediately completes a subscription with an error. | | ResponseUnsubscribeMessage | Client cancels an active response subscription. |

Server to Client

| Class | Description | |---|---| | NotificationMessage | Fire-and-forget notification from server. | | ResponseDataMessage | Emits a value in a response subscription. | | ResponseCompleteMessage | Completes a response subscription (with an optional final value). | | ResponseErrorMessage | Completes a response subscription with an error. | | RequestUnsubscribeMessage | Server asks client to stop a request subscription. |

Communication patterns

  • Notification — client sends one NotificationMessage; server sends nothing back.
  • Request/response — client sends RequestCompleteMessage; server sends ResponseCompleteMessage. Both sides emit exactly one value.
  • Server-streaming — client sends RequestCompleteMessage; server sends zero or more ResponseDataMessages followed by ResponseCompleteMessage.
  • Client-streaming — client sends one or more RequestDataMessages followed by RequestCompleteMessage; server sends ResponseCompleteMessage.
  • Bidirectional streaming — client streams RequestDataMessages; server streams ResponseDataMessages.

Validation

Every message class exposes a validate() method that throws an RpcError (BAD_REQUEST) if the message fields are invalid (e.g. id out of range, method name contains illegal characters).