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@khalidsaidi/topoloom

v0.2.7

Published

Topology-first graph drawing kernel: embeddings, dual routing, decompositions, and coordinate pipelines.

Downloads

432

Readme

TopoLoom

Topology-first graph drawing kernel for JavaScript.
Embeddings, dual routing, decompositions, and coordinate pipelines — built for deterministic, testable layouts.

Live Showcase: https://topoloom.web.app/ • API Docs: https://topoloom.web.app/api/ • GitHub: https://github.com/khalidsaidi/topoloom


What it is

TopoLoom is a modular algorithmic kernel for coordinate-based graph drawing.

It gives you explicit topology artifacts (embeddings, faces, decompositions, dual routes) and coordinate-ready constraints, so you can build:

  • planar straight-line drawings
  • orthogonal layouts
  • planarization-based layouts for nonplanar graphs

No renderer lock-in: use SVG/Canvas/WebGL/React Flow/D3 — your choice.


Install

npm i @khalidsaidi/topoloom

What you can expect (visual)


Core capabilities

  • Planarity + embedding output (rotation systems + operational half-edge navigation)
  • BC / SPQR decomposition primitives for structure + embedding decisions
  • st-numbering + bipolar orientation building blocks
  • Dual graph construction + shortest paths in dual for fixed-embedding edge insertion
  • Min-cost flow interface for orthogonal / optimization reductions
  • Deterministic, testable invariants (kernel modules are unit-tested)

Links

  • Showcase: https://topoloom.web.app/
  • API docs: https://topoloom.web.app/api/
  • Health: https://topoloom.web.app/healthz.json
  • Issues: https://github.com/khalidsaidi/topoloom/issues

Status

TopoLoom is 0.x (fast iteration).
Some pipelines have constraints (e.g., undirected planar inputs only). The live showcase is the source of truth for what’s currently supported.


License

MIT