@killscript/types
v0.1.4
Published
TypeScript declarations for the native KILLSCRIPT Lua API
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@killscript/types
TypeScript declarations for the verified native KILLSCRIPT Lua API. Client and
Reflex declarations are available through @killscript/types/client and
@killscript/types/server.
The declarations cover the complete public LuaType/LuaGen surface exposed
by the current game source metadata. Context-specific globals, mutability,
optional objects, native one-based arrays and verified runtime caveats are
represented directly in TypeScript.
Generated projects load the right declaration entry automatically. For manual
configuration, add one entry to compilerOptions.types:
{ "compilerOptions": { "types": ["@killscript/types/client"] } }Behavioral documentation and examples live in the verified native API reference. Licensed under MIT.
