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@kineticos/core

v1.2.0

Published

WebGL canvas effects for Webflow and any HTML platform. Attribute-driven. Zero config to full control.

Readme

KineticOS

npm npm downloads License: MIT Sponsor

WebGL canvas effects for Webflow and any HTML platform. Attribute-driven. Zero config to full control.

Install via CDN

<link rel="preconnect" href="https://cdn.jsdelivr.net">
<script async type="module"
  src="https://cdn.jsdelivr.net/npm/@kineticos/core@latest/dist/kineticos.min.js"
  kineticos
  ko-dots-shader>
</script>

Getting started

Add the kineticos attribute to the script tag, then declare which effects you need with ko-<effect>:

| Effect | Script attribute | DOM usage | |---|---|---| | Dots shader | ko-dots-shader | ko-effect="dots-shader" | | Image particle | ko-image-particle | ko-effect="image-particle" | | Pixel blast | ko-pixel-blast | ko-effect="pixel-blast" |

Place a <div> with ko-effect anywhere in your HTML:

<div ko-effect="dots-shader" style="width: 100%; height: 400px;"></div>

Only the chunks you declare are fetched — unused effects cost zero bytes.

Full attribute reference

See the Attributes & Configuration Guide for all available attributes, presets, physics controls, and advanced usage.

License

MIT