@kyneta/websocket-network-adapter
v1.0.0
Published
Websocket network adapter for @kyneta/exchange — client, server, and Bun integration
Readme
@kyneta/websocket-network-adapter
Websocket adapter for @kyneta/exchange — client, server, and Bun integration. Provides bidirectional real-time sync over Websockets using the @kyneta/wire binary protocol (CBOR codec + framing + fragmentation).
Subpath Exports
| Export | Entry point | Environment |
|--------|-------------|-------------|
| @kyneta/websocket-network-adapter/client | ./dist/client.js | Browser, Bun, Node.js |
| @kyneta/websocket-network-adapter/server | ./dist/server.js | Bun, Node.js |
| @kyneta/websocket-network-adapter/bun | ./dist/bun.js | Bun only |
Server Setup
Bun (recommended)
Use createBunWebsocketHandlers for zero-boilerplate integration with Bun.serve():
import { Exchange } from "@kyneta/exchange"
import { WebsocketServerAdapter } from "@kyneta/websocket-network-adapter/server"
import { createBunWebsocketHandlers, type BunWebsocketData } from "@kyneta/websocket-network-adapter/bun"
const serverAdapter = new WebsocketServerAdapter()
const exchange = new Exchange({
identity: { peerId: "server", name: "server", type: "service" },
adapters: [serverAdapter],
})
Bun.serve<BunWebsocketData>({
fetch(req, server) {
server.upgrade(req)
return new Response("upgrade failed", { status: 400 })
},
websocket: createBunWebsocketHandlers(serverAdapter),
})For more control, use wrapBunWebsocket directly:
import { wrapBunWebsocket, type BunWebsocketData } from "@kyneta/websocket-network-adapter/bun"
Bun.serve<BunWebsocketData>({
fetch(req, server) {
server.upgrade(req)
return new Response("upgrade failed", { status: 400 })
},
websocket: {
open(ws) {
const socket = wrapBunWebsocket(ws)
serverAdapter.handleConnection({ socket }).start()
},
message(ws, msg) {
const data = msg instanceof ArrayBuffer ? new Uint8Array(msg) : msg
ws.data?.handlers?.onMessage?.(data)
},
close(ws, code, reason) {
ws.data?.handlers?.onClose?.(code, reason)
},
},
})Node.js (ws library)
Use wrapNodeWebsocket to adapt the ws library's WebSocket to the framework-agnostic Socket interface:
import { WebSocketServer } from "ws"
import { WebsocketServerAdapter, wrapNodeWebsocket } from "@kyneta/websocket-network-adapter/server"
const serverAdapter = new WebsocketServerAdapter()
const exchange = new Exchange({
identity: { peerId: "server", name: "server", type: "service" },
adapters: [serverAdapter],
})
const wss = new WebSocketServer({ port: 3000 })
wss.on("connection", (ws) => {
const { start } = serverAdapter.handleConnection({ socket: wrapNodeWebsocket(ws) })
start()
})Client Setup
Browser
Use createWebsocketClient for browser-to-server connections:
import { Exchange } from "@kyneta/exchange"
import { createWebsocketClient } from "@kyneta/websocket-network-adapter/client"
const adapter = createWebsocketClient({
url: "ws://localhost:3000/ws",
reconnect: { enabled: true },
})
const exchange = new Exchange({
identity: { peerId: "browser-client", name: "Alice", type: "user" },
adapters: [adapter],
})Service-to-Service
Use createServiceWebsocketClient for backend connections that need authentication headers during the Websocket upgrade. Headers are a Bun/Node-specific extension — the browser WebSocket API does not support custom headers.
import { createServiceWebsocketClient } from "@kyneta/websocket-network-adapter/client"
const adapter = createServiceWebsocketClient({
url: "ws://primary-server:3000/ws",
headers: {
Authorization: "Bearer <token>",
},
reconnect: { enabled: true },
})
const exchange = new Exchange({
identity: { peerId: "worker-1", name: "worker-1", type: "service" },
adapters: [adapter],
})For browser clients, authenticate via URL query parameters instead of headers.
Connection Lifecycle
The client adapter manages connection state through a validated state machine with async-observable transitions:
disconnected → connecting → connected → ready
↓ ↓ ↓
reconnecting ← ─ ┴ ─ ─ ─ ─ ┘
↓
connecting (retry)
↓
disconnected (max retries)| State | Description |
|-------|-------------|
| disconnected | No active connection. Optional reason field describes why. |
| connecting | Websocket handshake in progress. Tracks attempt number. |
| connected | TCP connection open, waiting for server "ready" signal. |
| ready | Server sent "ready" text frame — protocol messages can flow. |
| reconnecting | Connection lost, scheduling next attempt. Tracks attempt and nextAttemptMs. |
Connection Handshake
- Client opens Websocket, transitions to
connecting - Websocket
openevent fires, transitions toconnected - Server sends text
"ready"frame, client transitions toready - Client creates its channel, calls
establishChannel() - Synchronizer exchanges
establish-request/establish-response
Observing State
import { createWebsocketClient } from "@kyneta/websocket-network-adapter/client"
const adapter = createWebsocketClient({
url: "ws://localhost:3000/ws",
lifecycle: {
onStateChange: ({ from, to }) => console.log(`${from.status} → ${to.status}`),
onDisconnect: (reason) => console.log("disconnected:", reason.type),
onReconnecting: (attempt, nextMs) => console.log(`retry #${attempt} in ${nextMs}ms`),
onReconnected: () => console.log("reconnected"),
onReady: () => console.log("ready"),
},
})
// Or subscribe to transitions programmatically
const unsub = adapter.subscribeToTransitions(({ from, to }) => {
console.log(`${from.status} → ${to.status}`)
})
await adapter.waitForStatus("ready", { timeoutMs: 5000 })The Socket Interface
Socket is the framework-agnostic abstraction that decouples the adapter from any specific Websocket library. Platform-specific wrappers adapt concrete implementations to this interface:
| Wrapper | Input | Export |
|---------|-------|--------|
| wrapStandardWebsocket(ws) | Browser WebSocket | ./client, ./server |
| wrapNodeWebsocket(ws) | Node.js ws library | ./server |
| wrapBunWebsocket(ws) | Bun ServerWebSocket | ./bun |
interface Socket {
send(data: Uint8Array | string): void
close(code?: number, reason?: string): void
onMessage(handler: (data: Uint8Array | string) => void): void
onClose(handler: (code: number, reason: string) => void): void
onError(handler: (error: Error) => void): void
readonly readyState: "connecting" | "open" | "closing" | "closed"
}Configuration
Client Options
| Option | Default | Description |
|--------|---------|-------------|
| url | — | Websocket URL. String or (peerId) => string function. |
| WebSocket | globalThis.WebSocket | Custom WebSocket constructor (for Node.js or testing). |
| reconnect.enabled | true | Enable automatic reconnection. |
| reconnect.maxAttempts | 10 | Maximum reconnection attempts before giving up. |
| reconnect.baseDelay | 1000 | Base delay in ms for exponential backoff. |
| reconnect.maxDelay | 30000 | Maximum delay cap in ms. |
| keepaliveInterval | 30000 | Interval in ms for keepalive ping frames. |
| fragmentThreshold | 102400 | Payload size threshold for fragmentation (bytes). |
| headers | — | Upgrade headers (ServiceWebsocketClientOptions only). |
Server Options
| Option | Default | Description |
|--------|---------|-------------|
| fragmentThreshold | 102400 | Payload size threshold for fragmentation (bytes). |
Fragment Thresholds by Environment
| Environment | Recommended threshold | Reason |
|-------------|----------------------|--------|
| AWS API Gateway | 100KB (default) | 128KB frame limit |
| Cloudflare | 500KB | 1MB frame limit |
| Self-hosted | 0 (disabled) | No infrastructure limits |
Keepalive
The client sends text "ping" frames at the configured interval. The server responds with text "pong". This keeps connections alive through proxies and load balancers that terminate idle connections.
Peer Dependencies
{
"peerDependencies": {
"@kyneta/exchange": ">=0.0.1",
"@kyneta/wire": ">=0.0.1"
}
}License
MIT
