@lokalise/backend-http-client
v10.1.0
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Opinionated HTTP client for the Node.js backend
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backend-http-client 🧬
Opinionated HTTP client for the Node.js backend
Overview
The library provides methods to implement the client side of HTTP protocols. Public methods available are:
buildClient(), which returns a Client instance and should be called before any of the following methods with parameters:baseUrl;clientOptions– set of ClientOptions (optional). If none are provided, the following default options will be used to instantiate the client:keepAliveMaxTimeout: 300_000, keepAliveTimeout: 4000,
sendByContract(), a unified method that accepts any route definition (GET, POST, PUT, PATCH, DELETE) and dispatches based on the contract'smethodfield;sendByContractWithStreamedResponse(), a streaming variant ofsendByContract()for GET contracts;sendGet();sendGetWithStreamedResponse();sendPost();sendPut();sendPutBinary();sendDelete();sendPatch().
All send methods accept a type parameter and the following arguments:
client, the return value ofbuildClient();path;options– (optional). Possible values are:headers;query, query string params to be embedded in the request URL;timeout, the timeout after which a request will time out, in milliseconds. Default is 30 seconds. Passundefinedif you prefer to have no timeout;throwOnError;`reqContext;safeParseJson, used when the response content-type isapplication/json. Iftrue, the response body will be parsed as JSON and aResponseErrorwill be thrown in case of syntax errors. Iffalse, errors are not handled;blobResponseBody, used when the response body should be returned as Blob;requestLabel, this string will be returned together with any thrown or returned Error to provide additional context about what request was being executed when the error has happened;disableKeepAlive;`retryConfig, defined by:maxAttempts, the maximum number of times a request should be retried;delayResolver?, an optional function that calculates retry delay:(response, attemptNumber, statusCodesToRetry) => number | undefined;statusCodesToRetry?, the status codes that trigger a retry;retryOnTimeout, whether to retry on timeout;
clientOptions;responseSchema, used both for inferring the response type of the call, and also (ifvalidateResponseistrue) for validating the response structure;validateResponse;isEmptyResponseExpected, used to specify if a 204 response should be treated as an error or not. whentruethe response body type is adjusted to include potentialnull
The following options are applied by default:
validateResponse: true, throwOnError: true, timeout: 30000, retryConfig: { maxAttempts: 1, statusCodesToRetry: [], retryOnTimeout: false, }For
sendDelete()isEmptyResponseExpectedby default is set totrue, for all other methods it isfalse.
Additionally, sendPost(), sendPut(), sendPutBinary(), and sendPatch() also accept a body parameter.
The response of any send method will be resolved to always have result set, but only have error set in case something went wrong. See Either for more information.
Either
The library provides the type Either for error handling in the functional paradigm. The two possible values are:
resultis defined,erroris undefined;erroris defined,resultis undefined.
It's up to the caller of the function to handle the received error or throw an error.
Read this article for more information on how Either works and its benefits.
Additionally, DefiniteEither is also provided. It is a variation of the aforementioned Either, which may or may not have error set, but always has result.
API contract-based requests
backend-http-client supports using API contracts, created with @lokalise/api-contracts in order to make fully type-safe HTTP requests.
The unified sendByContract method accepts any route definition (GET, POST, PUT, PATCH, DELETE) and automatically dispatches based on the contract's method field:
import { somePostRouteDefinition, someGetRouteDefinition, someDeleteRouteDefinition } from 'some-service-api-contracts'
import { sendByContract, buildClient } from '@lokalise/backend-http-client'
const MY_BASE_URL = 'http://localhost:8080'
const client = buildClient(MY_BASE_URL)
// POST/PUT/PATCH request - body is required by the contract type
const responseBodyPost = await sendByContract(client, somePostRouteDefinition,
{
pathParams: {
userId: 1,
},
body: {
isActive: true,
},
},
{
validateResponse: false,
requestLabel: 'Create user',
}
)
// GET request - no body needed
const responseBodyGet = await sendByContract(client, someGetRouteDefinition,
{
pathParams: {
userId: 1,
},
queryParams: {
withMetadata: true,
},
},
{
validateResponse: false,
requestLabel: 'Retrieve user',
}
)
// DELETE request
const responseBodyDelete = await sendByContract(client, someDeleteRouteDefinition,
{
pathParams: {
userId: 1,
},
},
{
requestLabel: 'Delete user',
}
)The following parameters can be specified when sending API contract-based requests:
body- request body (only applicable for payload routes, type needs to match with contract definition)queryParams- query parameters (type needs to match with contract definition)headers- custom headers to be sent with the request (type needs to match with contract definition)pathParams– parameters used for path resolver (type needs to match with contract definition)pathPrefix- optional prefix to be prepended to the path resolved by the contract's path resolver
Note: The individual
sendByPayloadRoute,sendByGetRoute, andsendByDeleteRoutemethods are deprecated in favor ofsendByContract.
Streaming responses
For scenarios where you need to process large response bodies without loading them entirely into memory (e.g., downloading large files, processing data incrementally), use the streaming variants:
sendGetWithStreamedResponse()- for direct path-based requestssendByContractWithStreamedResponse()- for API contract-based requests
Note:
sendByGetRouteWithStreamedResponseis deprecated in favor ofsendByContractWithStreamedResponse.
These methods return a Readable stream instead of parsing the entire response body, allowing for memory-efficient processing.
Note: sendByContractWithStreamedResponse() supports contracts with responseSchemasByStatusCode for typing pre-stream error responses (e.g., 401, 404). This allows using contracts that define error response shapes for non-streaming error cases.
Important limitations:
- Response validation (
validateResponse) is not supported for streamed responses - Schema-based parsing (
responseSchema) is not part of the options (the response is always aReadablestream) - The response body MUST be fully consumed or explicitly dumped - Failing to do so can lead to connection leaks and performance issues
Critical: Body consumption requirement
According to the undici documentation, garbage collection in Node.js is less aggressive and deterministic compared to browsers, which means leaving the release of connection resources to the garbage collector can lead to excessive connection usage, reduced performance (due to less connection re-use), and even stalls or deadlocks when running out of connections.
Therefore, when using streaming response methods, you must either:
- Fully consume the response body by reading all chunks
- Explicitly cancel/dump the body if you don't need it
// ✓ GOOD - Consume the entire stream
for await (const chunk of result.result.body) {
processChunk(chunk)
}
// ✓ GOOD - Pipe to another stream (consumes it)
result.result.body.pipe(writeStream)
// ✓ GOOD - Dump the body if not needed
await result.result.body.dump()
// ✗ BAD - Never do this (causes connection leaks)
const { headers } = result.result
// body is never consumed - CONNECTION LEAK!Usage example:
import { sendByContractWithStreamedResponse, buildClient } from '@lokalise/backend-http-client'
import { createWriteStream } from 'node:fs'
const client = buildClient('https://api.example.com')
// Using contract-based request
const result = await sendByContractWithStreamedResponse(
client,
downloadFileRouteDefinition,
{
pathParams: { fileId: '12345' },
},
{
requestLabel: 'Download large file',
retryConfig: {
maxAttempts: 3,
statusCodesToRetry: [500, 502, 503],
retryOnTimeout: true,
},
}
)
if (result.result) {
// Stream the response to a file
const writeStream = createWriteStream('/path/to/file')
result.result.body.pipe(writeStream)
// Or process chunks manually
for await (const chunk of result.result.body) {
// Process chunk
console.log('Received chunk:', chunk.length)
}
}
// Using direct path-based request
const streamResult = await sendGetWithStreamedResponse(
client,
'/api/files/12345',
{
requestLabel: 'Download file',
}
)
if (streamResult.result) {
// Process the stream
for await (const chunk of streamResult.result.body) {
// Handle chunk
}
}