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@lord-of-the-games/bgl-remote

v0.1.0

Published

Pair Claude (Code or claude.ai) with a BGL-W tab via the remote MCP endpoint — no local daemon required

Readme

bgl-remote

Pair Claude (Code or claude.ai) with a BGL-W tab via the remote MCP endpoint on AIServer. Sibling to bgl-pair, but transport-only over MCP — no local bgl-bridge daemon required.

When to use which plugin

| | bgl-pair | bgl-remote | |---|---|---| | Transport | Local Node daemon (bgl-bridge) over WebSocket | Remote MCP server on AIServer | | Where pairing state lives | In-memory in the local daemon | In-memory in AIServer's PairRegistry, keyed by Cognito subject | | Install footprint | Plugin + Node script + binary | Plugin (markdown) only | | Claude clients supported | Claude Code | Claude Code, claude.ai web/desktop, MCP Inspector — anything that speaks MCP | | Prerequisite | None | An MCP connector to https://ai1.p1-dev.lordofthegames.ai/mcp configured in the user's client (Cognito OAuth on first connect) |

Pick bgl-pair when you want fast local iteration without internet round-trips. Pick bgl-remote when you're using claude.ai (or any non-Claude-Code MCP client), or when you don't want to install a local daemon.

Install

Via the LOTG plugin marketplace:

/plugin marketplace add Lord-Of-The-Games/claude-plugins
/plugin install bgl-remote@lotg

For claude.ai users: Customize → Plugins → + → Create plugin → Add marketplace → Lord-Of-The-Games/claude-plugins → install bgl-remote.

Pair flow

  1. Open BGL-W in a browser tab.
  2. Click the Claude Code badge in the AI Assistant header.
  3. Under "Remote MCP pairing", click Start remote pairing.
  4. Copy the pair to bgl <code> snippet it shows.
  5. Paste it into your Claude session. This skill picks it up and calls the bgl_pair MCP tool.
  6. Badge flips to "Paired".