@lord-of-the-games/bgl-remote
v0.1.0
Published
Pair Claude (Code or claude.ai) with a BGL-W tab via the remote MCP endpoint — no local daemon required
Maintainers
Readme
bgl-remote
Pair Claude (Code or claude.ai) with a BGL-W tab via the remote MCP endpoint on AIServer. Sibling to bgl-pair, but transport-only over MCP — no local bgl-bridge daemon required.
When to use which plugin
| | bgl-pair | bgl-remote |
|---|---|---|
| Transport | Local Node daemon (bgl-bridge) over WebSocket | Remote MCP server on AIServer |
| Where pairing state lives | In-memory in the local daemon | In-memory in AIServer's PairRegistry, keyed by Cognito subject |
| Install footprint | Plugin + Node script + binary | Plugin (markdown) only |
| Claude clients supported | Claude Code | Claude Code, claude.ai web/desktop, MCP Inspector — anything that speaks MCP |
| Prerequisite | None | An MCP connector to https://ai1.p1-dev.lordofthegames.ai/mcp configured in the user's client (Cognito OAuth on first connect) |
Pick bgl-pair when you want fast local iteration without internet round-trips. Pick bgl-remote when you're using claude.ai (or any non-Claude-Code MCP client), or when you don't want to install a local daemon.
Install
Via the LOTG plugin marketplace:
/plugin marketplace add Lord-Of-The-Games/claude-plugins
/plugin install bgl-remote@lotgFor claude.ai users: Customize → Plugins → + → Create plugin → Add marketplace → Lord-Of-The-Games/claude-plugins → install bgl-remote.
Pair flow
- Open BGL-W in a browser tab.
- Click the Claude Code badge in the AI Assistant header.
- Under "Remote MCP pairing", click Start remote pairing.
- Copy the
pair to bgl <code>snippet it shows. - Paste it into your Claude session. This skill picks it up and calls the
bgl_pairMCP tool. - Badge flips to "Paired".
