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@lox-audioserver/node-sonos

v0.1.2

Published

Sonos Controller

Downloads

96

Readme

node-sonos

TypeScript Sonos controller that talks directly to the local WebSocket API on a Sonos player.

Install

npm install @lox-audioserver/node-sonos

Node.js 18+ is required.

Usage

import { SonosClient, EventType } from '@lox-audioserver/sonos';

async function main() {
const client = new SonosClient('192.168.1.50'); // IP of any Sonos player
await client.connect();

  // Listen for group/player updates
  client.subscribe((evt) => console.log(evt.eventType, evt.objectId));

  // Start websocket + initial sync (blocks until socket closes)
  await client.start();

  // Access player + groups
  const player = client.player;
  const [group] = client.groups;
  await group.play();
}

void main();

Opties

SonosClient accepteert optionele betrouwbaarheidsettings:

  • heartbeatIntervalMs (default 30000)
  • retryDelayMs (default 2000) + retryJitterMs (default 500)
  • maxReconnects (default onbeperkt)

Features

  • Local Sonos WebSocket client (token-based TLS)
  • Group + player state sync with event callbacks
  • Playback controls: play/pause/seek/skip, play modes, line-in, cloud queue/stream
  • Group management: create/modify membership
  • Volume controls for player + group, duck/unduck
  • Audio clips + home theater helper

Notes

  • The local API uses a self-signed TLS certificate; the client disables certificate validation for this connection, matching the official behavior.
  • Only one player connection is handled per client instance (per Sonos requirements). Create multiple clients for multiple players.