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@lucets/luce

v0.4.3

Published

Versatile framework for WebSockets

Readme

Luce

Luce is a versatile WebSocket framework for node.js.

It is the spiritual successor to illustriws and signal-fire.

Features

  • Based around asynchronous hooks analogous to middelware in e.g. koa
  • Run hooks before and after the HTTP request upgrades to WebSocket
  • Run hooks on each received message

Install

Install luce through npm:

npm i @lucets/luce

Documentation

Click here to view the documentation.

Example

A very complicated-looking example which demonstrates key features.

'use strict'

import { Server } from 'http'

import Application, { DefaultMessage, DefaultState } from './index'
import { nanoid } from 'nanoid/async'

import { NotFound } from 'http-errors'

/** Custom message interface */
export interface MyMessage extends DefaultMessage {
  cmd: string
}

/** Custom state interface */
export interface MyState extends DefaultState {
  id?: string,
  received: number
}

const app = new Application<MyMessage, MyState>()
const server = new Server((req, res) => {
  let statusCode: number
  let message: string

  if (req.url.startsWith('/socket')) {
    statusCode = 426
    message = 'Upgrade Required'
  } else {
    statusCode = 404
    message = 'Not Found'
  }

  res.writeHead(statusCode, message, {
    'Content-Type': 'text/plain',
    'Content-Length': Buffer.byteLength(message)
  })

  res.end(message)
})

// These hooks are run prior to upgrading to WebSocket
app.useUpgrade('pre', async (ctx, next) => {
  // Check if the request path is valid
  if (!ctx.req.url.startsWith('/socket')) {
    throw new NotFound()
  }

  return next()
})

// These hooks are run after upgrading to WebSocket
app.useUpgrade('post', async (ctx, next) => {
  // Generate a client ID if none is set
  if (!ctx.state.id) {
    ctx.state.id = await nanoid()
  }
  return next()
}, async (ctx, next) => {
  // Send welcome message to the client
  await ctx.send({ cmd: 'welcome', id: ctx.state.id })
  return next()
})

// These hooks are run on each received message
app.useMessage(async (message, _ctx, next) => {
  // Log the message to the console
  console.log(`[message]: ${JSON.stringify(message)}`)
  return next()
}, async (_message, ctx, next) => {
  // Count the number of received messages
  ctx.state.received = (ctx.state.received ?? 0) + 1
  return next()
}, async (_message, ctx, next) => {
  // Log the number of received messages to the console
  console.log(`[message]: received: ${ctx.state.received}`)
  return next()
})

server.on('upgrade', app.onUpgrade())
server.listen(3003, () => {
  console.log('Server listening on port 3003')
})

License

Copyright 2021 Michiel van der Velde.

This software is licensed under the MIT License.