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@lumaforge/luma-native-artifacts

v0.0.1

Published

Prebuilt browser WebAssembly artifacts for LumaForge RAW and JPEG runtimes.

Readme

@lumaforge/luma-native-artifacts

Prebuilt browser WebAssembly artifacts for LumaForge deployments.

This package is an artifact bundle, not a JavaScript runtime API. The LumaForge app and workspace runtime packages still own the TypeScript API, worker protocols, native source locks, and source rebuild scripts. This package exists so production/self-hosted builds can download the generated RAW and JPEG native artifacts instead of rebuilding LibRaw, Little CMS, and libjpeg-turbo from source on every deployment.

Contents

  • native/desktop/luma_raw.js
  • native/desktop/luma_raw.wasm
  • native/low-memory/luma_raw.js
  • native/low-memory/luma_raw.wasm
  • native/luma_jpeg.js
  • native/luma_jpeg.wasm
  • native/provenance/raw.json
  • native/provenance/jpeg.json
  • LICENSE
  • THIRD_PARTY_NOTICES.md
  • THIRD_PARTY_LICENSES/

Publish Flow

Build and verify native artifacts from source before syncing this package:

pnpm native:build
pnpm native:verify
pnpm native:artifacts:sync
pnpm native:artifacts:verify
pnpm native:artifacts:pack

pnpm native:artifacts:sync copies the current runtime native outputs into this package and refreshes the compliance files. The copied artifacts are generated files and are intentionally ignored by git; publish from a verified working tree after sync.

App Build Selection

The root app resolves native assets with LUMAFORGE_NATIVE_RUNTIME_MODE:

  • auto: prefer this prebuilt package when available, otherwise use workspace source artifacts.
  • prebuilt: require this package's native assets.
  • source: require workspace packages/*/dist/native artifacts.

Development serving defaults to source. Production builds default to auto, which prefers the prebuilt package.